;TAMORET - BY MICHAEL J. LYONS - COPYRIGHTED 1988

MESSAGE 1
The sun has now fully risen over the eastern horizon, giving you
somewhat more of a reassurance in your surroundings.
END_MESSAGE

MESSAGE 2
You notice that the sun is slowly slipping toward the western horizon.
You begin to feel very uncomfortable about what might happen after dark.
END_MESSAGE

MESSAGE 3
The sun has set!  If I was you, I would find a place to hide.
END_MESSAGE

MESSAGE 4
To your relieve, you notice a few rays of sunshine beginning to emerge
from the east.
END_MESSAGE

MESSAGE 5
Suddenly the town's sheriff shows up.  He looks you over very carefully
and then gruffly says, "We don't particularly care to have strangers in
our town.  I suggest you high tail it out of town!  If you stay I will
be watching you very closely.  And I best not catch you trying to steal
anything."  The sheriff grunts and disappears as quick as he appeared.
END_MESSAGE

MESSAGE 6
The large dog blocks any action you attempt.  As you approach it, it
drops its head, bares a mouthful of nasty fangs, and growls.  The dog
seems to be ready to pounce on you when a noise from the west distracts
its attention.  Suddenly, the dog makes a leap for you.  Just in time
you dart out of the way and the dog flees to the west.  
END_MESSAGE

MESSAGE 7
Mustering up as much courage as you can, you offer the bone to the dog.
The dog sniffs at it for a second, wags its tail, and gently takes it
from you.  The dog lies down directly in front of the door and begins
to gnaw at the bone.
END_MESSAGE

MESSAGE 8
Suddenly the dog jumps up, with the bone firmly in its jaw, and 
runs out the door.  You quickly follow the dog out of the building  
and into the street.  You follow the dog up Main Street and then  
west on Park Drive.  Picking up speed, the dog enters a cemetery
and zigzags its way through old tombstones, finally stopping
in front of a small, worn stone.
END_MESSAGE

MESSAGE 9
As you try to catch your breath, you notice the dog drop the bone and
begin to dig a hole in front of the stone.  Within minutes the dog buries
the bone and, satisfied with its work, darts off into the tall weeds
of the cemetery.  You are too tired to follow it. 
END_MESSAGE

MESSAGE 10
You watch the dog very closely in hopes that it may lead you somewhere.
END_MESSAGE

MESSAGE 11
The dog growls at you, picks up the bone in his jaws, and then
runs out the door.
END_MESSAGE

MESSAGE 12
In the crate you see a spade.
END_MESSAGE

MESSAGE 13
On the shelf you see a ham bone.
END_MESSAGE

MESSAGE 14
On the rack you see a lamp.
END_MESSAGE

MESSAGE 15
You might have better luck in lighting the lamp if it had some fuel.
END_MESSAGE

MESSAGE 16
It is tough lighting a lamp without anything to light it with.
END_MESSAGE

MESSAGE 17
You have no fuel and nothing to light it with.
END_MESSAGE

MESSAGE 18
Your lamp flickers for a moment.
END_MESSAGE

MESSAGE 19
Suddenly your lamp flares up and then goes out.
END_MESSAGE

MESSAGE 20
As you start to screw the fuse in, you notice an arc of electricity
that welds the fuse to its holder.  In the distance you hear a soft
whirl for a second.
END_MESSAGE

MESSAGE 21
When you lift the handle from the kerosene pump, you hear a soft whirl.
Carefully you fill the lamp with the kerosene and then replace the handle.
END_MESSAGE

MESSAGE 22
When you lift the handle from the gasoline pump, you hear a soft whirl.
Carefully you fill the lamp with the gasoline and then replace the handle.
END_MESSAGE

MESSAGE 23
You notice the lamp is glowing extremely bright.
END_MESSAGE

MESSAGE 24
Suddenly the lamp burst into flames.  Before you can react a huge explosion
rips you body into many small pieces.  Of course most preschoolers know
better than to use gasoline in a kerosene lamp.
END_MESSAGE

MESSAGE 25
The Lamp is already burning.
END_MESSAGE

MESSAGE 26
You extinguish the lamp.
END_MESSAGE

MESSAGE 27
The lamp glows softly after you light it.
END_MESSAGE

MESSAGE 28
The lamp is so hot that you can't touch the off lever.
END_MESSAGE

MESSAGE 29
KABOOM! 
END_MESSAGE

MESSAGE 30
Out of nowhere, the sheriff runs up to you wielding his nightstick.  "I
told you that I'd be watching you!", he yells.  "I saw you stealing that
fuel from the gas station.  We don't cotton to thieves around here.  You
are going to be spending several years in our jail and we don't serve 
meals."  You head almost explodes and you slip into unconsciousness when
the sheriff hits you squarely in the head with his nightstick.
END_MESSAGE

MESSAGE 31
You slowly wake up, you head throbbing from the blow delivered by the
sheriff.  Eventually you head begins to clear and you see that you are
locked in a cell.
END_MESSAGE

MESSAGE 32
From behind you you hear a low moan.  You quickly spin around and hold
out your lamp, but all it does is cast strange shadows in the eerie
darkness.
END_MESSAGE

MESSAGE 33
From all around you hear low moans.  At times they seem to be right
next to you, and then at other times they seem to be far in the distance.
Wherever they are, you hope that they keep their distance.
END_MESSAGE

MESSAGE 34
A cold, clammy hand reaches out of the darkness and grabs your throat.
You struggle but in an instance it seems that hundreds of hands are on
you.  You try to make out what has you, but the darkness will not reveal
their forms.  It makes no difference anyway, as the hands quickly choke
you to death.  I told you not to wander around in the dark.
END_MESSAGE

MESSAGE 35
You glance up at the new morning sun and wonder just how you got here
and just how you are going to get back home.
END_MESSAGE

MESSAGE 36
Although the moon cast a soft, silvery light about you, you still 
stumble about.
END_MESSAGE

MESSAGE 37
You yell, "I need a beer!".  From out of nowhere a burly bartender
appears, reaches in a cooler, pulls out a beer, mumbles something
about noisy customers, and hands you the beer, taking two dollars
quickly from you.
END_MESSAGE

MESSAGE 38
You take a large drink from the bottle.  Although quite yeast tasting,
you find it rather good and finish the beer in no time.  With a burp,
you throw the bottle away and continue your adventure.
END_MESSAGE

MESSAGE 39
You take a short drink from the bottle and find it quite refreshing.
As you sit down to savor the rest, an argument erupts between the
two patrons sitting next to you.  Trying to avoid trouble you move
down one seat, but it is too late.  One of the patrons picks up a
beer bottle and throws it at the other, missing him completely and
hitting you in the chest.  Enraged, the other patron picks up the
bottle thrower and tosses him behind the bar.  Without warning the
bottle thrower jumps back over the bar and attacks the other.  You
hear the bartender yell, "Stop that or I'll get the sheriff!", but the
two combatants pay no attention and continue their battle.  
END_MESSAGE

MESSAGE 40
You quickly look around and dive behind an old juke box.  You just
barely get hid when the sheriff rushes in.  Without saying a
word the sheriff wades into the middle of the two fighters with his
nightstick swinging.  You hear the bartender yell, "There was a 
stranger here, too.  I imagine he started it, but it looks like 
he high tailed it out."  The sheriff smiles as he mercilessly beats
on the struggling fighters and says, "I get him as soon as I get
through with these two."  Without waiting to hear anymore, you
sneak out the front door, hoping no one saw you.

END_MESSAGE

MESSAGE 41
Suddenly the sheriff appears out of nowhere and says, "Hold it right
there.  I understand you started a fight in the bar and we don't like
trouble makers here in Tamoret.  I have a nice, cold cell for you that
you will be spending several years in."  Without another word, he raises
his nightstick and strikes you squarely in the head.
END_MESSAGE

MESSAGE 42
You look around and find a hiding place behind the open cell door.
END_MESSAGE

MESSAGE 43
You look around but really don't find a good hiding place.
END_MESSAGE

MESSAGE 44
As you slam the cell door shut you hear a loud burst of profanity
from the sheriff.  In you panic to secure the door, you turn the key
so hard that you end up bending it in the keyhole, jamming it in the
lock. Fortunately the door locks.
END_MESSAGE

MESSAGE 45
It takes a great amount of your effort to turn the key in the lock,
but you finally manage to unlock the cell door.
END_MESSAGE

MESSAGE 46
In the desk you notice a large iron key.
END_MESSAGE

MESSAGE 47
The sheriff suddenly enters the office, dragging the two bar patrons
behind him.  He hesitates for a moment when he sees the cell door
open, grunts, and then drags the patrons in to the cell.
END_MESSAGE

MESSAGE 48
You dig in the spot where the dog buried his bone and find it to be
very soft.  After several minutes of digging, you spade breaks through
to dark chamber located beneath the grave.  With some effort you clear
enough of the dirt away to allow passage down into the darkness.
END_MESSAGE

MESSAGE 49
You find the ground much too hard to dig here.
END_MESSAGE

MESSAGE 50
As you open the bible a crumpled note falls out of it.
END_MESSAGE

MESSAGE 51
You lie down and try to fall asleep but find that the is much too
uncomfortable here.  You get back up and sigh.
END_MESSAGE

MESSAGE 52
You find the bed very comfortable, but you just can't seem to fall asleep.
END_MESSAGE

MESSAGE 53
In the dresser you find a bible.
END_MESSAGE

MESSAGE 54
You walk down the dusty aisle and step up on the platform.  From behind
the pulpit you find that you a have a clear view of all the church.
END_MESSAGE

MESSAGE 55
You crawl into the warm bed and feel very secure here.
END_MESSAGE

MESSAGE 56
Suddenly the pulpit begins to vibrate. You jump back in amazement as the
pulpit slowly slides forward, revealing a small shaft leading downwards.
END_MESSAGE

MESSAGE 57
You jump into the bed and pull the covers over your head, hoping that
nothing will find you here.
END_MESSAGE

MESSAGE 58
You hear something behind you.  You quickly spin around and gasps as you
see a figure directly in front of you, dressed in a black cape with blood
dripping from his two, very large fangs.
END_MESSAGE

MESSAGE 59
You pull the silver cross out of your pocket and wave it at the vampire.
The vampire lunges toward you, but when he sees the cross he stops
abruptly.  His eyes glows red as he pulls his cape over them and says,
"Mere tokens! I will get you sooner or later."  Suddenly his body
changes shape and he becomes a bat, flying off into one of the
passageways.
END_MESSAGE

MESSAGE 60
You pull out a silver cross and wave it around like a mad man.
END_MESSAGE

MESSAGE 61
You struggle to open the coffin and are about ready to give up when the
lid suddenly pops open letting out a horrible stench.  From inside the
coffin a corpse rolls out, stopping at your feet.
END_MESSAGE

MESSAGE 62
Sheesh!  That thing stinks.  Ok, if you insist but I don't like it
very much and you are not going to like it either.  As you search the
corpse, parts of it begin to fall off in your hand.  (I told you this was
not a pleasant task.)  You notice something glistening on the right hand,
and as you reach for it the hand falls off.  On a finger you notice a
strange looking ring.  You touch the ring, causing the finger to depart
from the hand and roll across the ground.  In the process the ring comes
off.  I am not going to search this vile thing any longer!
END_MESSAGE

MESSAGE 63
You pull out a silver cross and wave it around like a mad man.  Too bad
it is too dark here for anyone to see you.
END_MESSAGE

MESSAGE 64
As you attempt to open the desk the sheriff slaps you hand and says,
"I told you I don't like thieves and snoops.  Now get out of here 
before I lock you up."
END_MESSAGE

MESSAGE 65
You tug on the drawer and with a squeal it slowly opens.  The bottom
of the drawer is rusted out and a file drops out.
END_MESSAGE

MESSAGE 66
You see a small pill vial on the counter.
END_MESSAGE

MESSAGE 67
You turn the dial on the bank vault very slowly to the number.  You
hear a very faint click.
END_MESSAGE

MESSAGE 68
You turn the dial on the bank vault very slowly to the number.  When
you reach the number the handle begins to spin slowly and then vault
door quietly swings open.  
END_MESSAGE

MESSAGE 69
You turn the dial on the bank vault very slowly.
END_MESSAGE

MESSAGE 70
There is no need to work the combination.  The door is already open.
END_MESSAGE

MESSAGE 71
You put the silver bullet in the gun chamber.
END_MESSAGE

MESSAGE 72
How many times around do you want me to turn the dial?
END_MESSAGE

MESSAGE 73
What number do you want me to stop at?
END_MESSAGE

MESSAGE 74
You carefully aim the gun at the werewolf and pull the trigger.  The
bullet strikes the werewolf in the chest with a thud.  The werewolf lets
out a blood curdling howl and then disappears in a puff of smoke.
END_MESSAGE

MESSAGE 75
You lean over the fountain and look into the pool.  To your surprise
you see some coins glistening on the bottom.  Quickly you gather all
of them that you can see.
END_MESSAGE

MESSAGE 76
On the table you see a large hatbox.
END_MESSAGE

MESSAGE 77
You ponder this situation and then come up with a brilliant solution.
Using the stick you found, the hatbox, and the bird seed you set about 
to make a trap.  You set the box on the ground with its bottom up,
prop one side up with the stick and put the seeds in under the box on
the lid.  Hiding behind the statue you wait.  Finally the pigeon takes
the bait and with a quick throw of a rock, you knock the stick out,
dropping the box over the pigeon.  You pounce on the box, making sure
that the lid is secure and then pick up the box with pigeon flapping
wildly in it.  Eventually it settles down, cooing softly.  Now after
all that hard work, what are going to do with a pigeon in a hatbox?
END_MESSAGE

MESSAGE 78
Very carefully you sneak up toward the pigeon with hands outstretched.
When you are about a foot from it you make a diving lunge for the bird,
but it sees you in the nick of time and flies off a few feet.  Jumping
to your feet you make another dive for it, but again, it manages to 
fly away just as you are about to close your hands around it.  After
a few more times of this you give up from exhaustion.  I sure hope
nobody was watching us.
END_MESSAGE

MESSAGE 79
You tear off the lid of the box and thrust the box toward the statue.
The pigeon, sensing its freedom, nearly knocks the box out of you hand
as it madly departs its jail.  Rising high above you the pigeon swoops
back down and comes to rest on the head of the statue.  The statue lets
out a death defying shriek and yells, "Blasted Pigeons!"  The pigeon
gently lifts off the head, circles the statue and lands on a shoulder.
Filled with raged the statue takes a powerful swing at the pigeon,
but misses and hits its shoulder, breaking the arm off.  The pigeon
soars up, but swoops right back down and lands back on the statue's
head.  Again the statue strikes out at the pigeon, missing completely,
but striking its own head so powerful that the head goes flying to
the ground.  You hear a soft moan and then silence.  As the statue
slowly grows rigid the hand opens and a small key falls from it.
END_MESSAGE

MESSAGE 80
You tear off the lid to the hatbox and thrust the box towards the
statue.  The statue emits a frightful laugh which freezes you in
your tracks.  The statue swings at the box and asks, "Is this a
great secret weapon to destroy me with?"
END_MESSAGE

MESSAGE 81
You tear off the lid of the box and thrust out.  The pigeon nearly
knocks the box from you hands as it makes its way to freedom.
END_MESSAGE

MESSAGE 82
You insert the small key into the keyhole and turn it.  You hear a
click.
END_MESSAGE

MESSAGE 83
You insert the small key into the keyhole and turn it.  The door locks.
END_MESSAGE

MESSAGE 84
With great effort you start to row the boat across the lake.  After 
what seems like and hour, but was only a few minutes, you come to rest
on the other side of the lake.
END_MESSAGE

MESSAGE 85
What do you want to use? Your hands?  You're good, but not that good.
END_MESSAGE

MESSAGE 86
From the statue you hear a deep chuckle and then it says, "Another
one.  I shall destroy you like I destroyed the rest.".  Suddenly
the statue takes a powerful swing at you, barely missing your head.
END_MESSAGE

MESSAGE 87
The Bartender looks at you roughly and snorts, "Buddy, I run a cash
only business here.  You ain't got the money, you ain't got the beer."
END_MESSAGE

MESSAGE 88
With great ease for its position, the statue takes another swing at
you, this time hitting his mark.  The concrete hand slams down on your
head, splitting it wide open.  The last thing you hear is the laughter
coming from the statue.  Well, that wasn't very bright.
END_MESSAGE

MESSAGE 89
You open up the lamp and pour out the fuel which quickly evaporates.
END_MESSAGE

MESSAGE 90
You want to start a fire?  I suggest you turn off the lamp first.
END_MESSAGE

MESSAGE 91
From somewhere in the park you here the blood curdling howl of a wolf.
END_MESSAGE

MESSAGE 92
You carefully touch one thread of the web and find it to be very sticky.
As you quickly pull your finger away from the web, you set a vibration
in the web that caused the whole web to vibrate.
END_MESSAGE

MESSAGE 93
From somewhere up in the trees, a huge spider emerges in response to
the vibrating web.  It quickly spots you and begins to inch towards
you.
END_MESSAGE

MESSAGE 94
You look behind you and are almost overcome with panic as you see a   
giant spider is following you.
END_MESSAGE

MESSAGE 95
Suddenly tired of the cat and mouse game, the spider moves with lightning
speed.  Before you can react, the spider is on top of you and with one
quick motion, its fangs sink deeply in you chest.  The venom of the
bite quickly spreads throughout your body and with a few twitches, you
die.
END_MESSAGE

MESSAGE 96
The mantis slowly turns its head as it sees the spider.  The spider moves
for you but the mantis is quicker and catches the spider in its powerful
front legs.  Raising it up to it jaws, it pauses for a moment to inspect
its catch and then jams the spider in its mouth.  You hear the sound of
bone being crushed as the mantis slowly chews on it catch.  Satisfied,
the mantis spreads its massive wings and slowly flies back up into the
trees, out of sight.
END_MESSAGE

MESSAGE 97
As you examine the web you notice a familiar form toward the middle.
Upon closer examination you see it to be the skeleton remains of some
unlucky adventurer.
END_MESSAGE

MESSAGE 98
Examining the skeleton closer you see that in its right hand is a large
scepter made of what appears to gold.
END_MESSAGE

MESSAGE 99
You reach for the scepter and try to pull it away from the web, but
it firmly stuck there.
END_MESSAGE

MESSAGE 100
You take a mighty swat at the fly, but the fly darts up to avoid the
blow.  Picking up speed, the fly begins to swarm around you.  As you
swat at it, the angrier it becomes.
END_MESSAGE

MESSAGE 101
From behind the fly dive bombs you, grazing you with its feet and cutting
into your flesh.
END_MESSAGE

MESSAGE 102
You begin to bleed profusely from the continuous attacks by the fly.  Again
the fly attacks.  You grasp at your throat as the fly manages to open a
massive cut at the jugular.  You fall to your knees and gasp as the last
of your blood drains out, leaving you quite dead.
END_MESSAGE

MESSAGE 103
The fly swoops at you from behind, but you manage to duck its blow.
Missing, the fly flies directly into the web.  Its wings beat furiously
as it tries to free itself, but the harder it struggles the more
entangled it becomes.  In its struggle, it manages to break a few of
the sticky strands. but eventually the web wins out and the fly
settles down to a half hearted struggle.  During the struggle you notice
that the fly has broken a scepter partly free.  It now hangs from the
web by just one strand.
END_MESSAGE

MESSAGE 104
As you reach out for the scepter the spider quickly moves over it.  You
jerk you hand back out of the way just as the spider was about to bite
it.
END_MESSAGE

MESSAGE 105
Suddenly a giant spider emerges from the treetops.  It moves down the
web a few feet then stops.  You watch it as its head slowly rotates
toward you and then back to the fly.
END_MESSAGE

MESSAGE 106
On the workbench you see a large steel prybar.
END_MESSAGE

MESSAGE 107
Slowly and quietly you move toward the rat which seems to be frozen with
terror in the corner of the room.  With great stealth, you bend down and
reach out for the rat, slowly moving you hand toward the trapped critter.
When you are within inches of it, the rat panics and madly scales the 
brick wall.  With all the speed you can muster, your hand follows the
fleeing rat up the wall.  About half way up the rat turns and heads
across the wall with lightning speed, its claws desperately trying to
hold on to the bricks.  Suddenly the rat reaches a brick that is lose
in the wall.  The brick gives, falling to the floor with the rat still
attached.  You lunge toward the rat and for a moment have it in your
grasp, but the rat wiggles free and heads back up the wall.  You jump
up just in time to see it disappear in the hole that the brick had left
in the wall.  Without thinking you thrust you hand into the hole and
begin to feel around for your prey.  Your fingers bump into some
sort of a small lever and accidentally flips it.  Before you can step
back, a small section of the wall where you are at spins around 180
degrees, taking you with it.  
END_MESSAGE

MESSAGE 108
As you search through the massive pile of papers and books on the desk
you come across a gray journal.
END_MESSAGE

MESSAGE 109
MAY 8                                         -22-
Fourth archway completed now.  This one should compensate for power
drops experienced with previous archways by redirecting the surges
back through the arch, giving a more constant fluctuation.
May 10
A serious problem arose today.  Archway tested and filled the room
with a bluish-green smoke.  Several lab animals died in the smoke.
I assume that the high electrical discharges created the deadly
fumes when the door opens to the fourth dimension.  Although I do
not know whether the arch is actually working since entering the lab
now would be suicidal.
MAY 23
Deadly fume situation solved by the use of a purging pump.  Hopefully,
until the time I find a way to neutralize these fumes, the EPA will
not discover that I am pumping this poison into the atmosphere.
JUNE 2
Finale calculations completed and ready to personally test the archway.
I am convinced that the white rat has suffered no damaged in its journeys
to the beyond.  I must admit that I am a little afraid of what might
be through the arch.
END_MESSAGE

MESSAGE 110
AUGUST 8                                     -37-
There is life in this strange new world!  I met him today and he seems
to be mostly human.  Intelligent and surprisingly able to speak our 
language.  He has agreed to try to pass through the arch when I feel
it is safe.
AUGUST 10
In exploring this new world I have found several strange artifacts. Each
seems to be emitting a colored light.  Asking him about it has given
me little information.  He seems to be more interested in my world and
I found myself answering many questions about our world while he is 
very evasive about his world. 
AUGUST 23
He seems to be changing everyday, growing more adept to survival in my
world.  I notice his shape is gradually changing also, becoming more
translucent.  He seems more demanding about knowing everything about
my world and gets annoyed when I do not answer.  He never comes to the
lab anymore, yet he refuses to leave the house.  Have found four artifacts
and brought them back to the lab.  Have not identified them yet.
END_MESSAGE

MESSAGE 111
DECEMBER 12                               -46-
I becoming more alarm at my visitor.  He has developed into some sort
of a ghost like appearance.  Upon questioning about this, he just says
it is normal for his kind.  He refuses to go back to his world.  Also
noticed today that he was trying to leave the house but something was
preventing him.
DECEMBER 17
I have made a terrible blunder!  Today while exploring the other world
I meet another creature, a woman.  She was very distraught and after
I told her what I had done she became very angry.  It seems my house
guest was a prisoner in his world.  An evil being who had brought much
destruction to her world.  They had captured him and locked him in
a prison that my archway penetrated.  A sort of time continuum. between
my world and her world.  She feared my world would be in great peril
if I did not return him.
DECEMBER 18
I confronted this being, who is now nothing more than a black shadow,
and tried to convince him to return to the archway.  He refused and
laughed at me.  He will not let me leave the house. His powers growing
each day.  Today I saw him animate a dead mouse.
END_MESSAGE

MESSAGE 112
JANUARY 11                                 -53-
He has expanded his influence over the town.  Most of the residence
have disappeared or hide in fear from his creations.  I should never
had let him read those horror story books.  His power is immense now
and I fear soon, unless I learn a way to get him back through the
arch, he will spread his evil across the world.
JANUARY 13
It seems that the artifacts I have found have some sort of effect on him.
He seems to fear the ring and now tries to completely avoid me.  I have
found a total of six of these artifacts and will experiment with them
on him.  I feel time is growing short.
JANUARY 14
I met her again and she told me that the artifacts were the keys to this
prison dimension.  I fear that he is now trying to do away with me.  I
have become a threat to him since I believe I know how to stop him.
I must hurry now.
END_MESSAGE

MESSAGE 113
You raise the orb up and direct it toward the plaque.  As the light
hits the plaque, the plaque seems to absorb it for a few moments, then,
in a terrifying moment, the plaque reflects thousands of rays of light
that bounce throughout the room.  Reflex makes you hit the floor and
cover you head.  The light stops a quick as it started and you hear
the crunching of stone.  When you stand up you see a opening in the
wall where once the plaque hung.
END_MESSAGE

MESSAGE 114
Searching the pockets you find a candy wrapper.
END_MESSAGE

MESSAGE 115
Which ball do you want to get?
END_MESSAGE

MESSAGE 116
You are now carrying a nine ball from a pool table.
END_MESSAGE

MESSAGE 117
You pick up a ball from the table and examine it.  Finding it the same
as the one you already have you put it back on the table.
END_MESSAGE

MESSAGE 118
You reach down to pick up your ball but decide that all of them looks the
same, so you grab the closes one.
END_MESSAGE

MESSAGE 119
You gently place the nine ball on the top shelf.  Slowly it begins to
roll down the slanted shelf.  Reaching the end, it drops down to the
second shelf and rolls in the opposite direction picking up speed.
Faster and faster it goes, dropping down to the lower shelves on its
journey to the bottom shelf.  With great speed and force it hits
the bottle shelf and heads toward the wall at an amazingly quick pace.
Suddenly the ball hits the wall, breaking a thin layer of tissue
paper that has been taped on the wall, and disappears into the wall,
You hear the ball rumbling in the wall for a few moments and then
to your surprise the ball reemerges, pushing a square key out ahead
of it.
END_MESSAGE

MESSAGE 120
You place the pool ball on the top of the shelf and release it.  The
ball starts to roll down the slanted shelf.  It hits the wall and bounces
of the wall, falling to the floor.
END_MESSAGE

MESSAGE 121
You place the ball on the top shelf and release it.  The ball starts
to roll down the shelf but falls off about half way.
END_MESSAGE

MESSAGE 122
As you try to open the trunk, the giant bat dives for you and knocks you
away.
END_MESSAGE

MESSAGE 123
You insert the prybar between the lid and body of the trunk and give
a mighty push to it.  The locks springs open and the trunk lid flies
up.
END_MESSAGE

MESSAGE 124
You search through old clothes and personal items in the trunk finding
little of value until you reach the bottom of the trunk.  There you
see a small orb shaped stone.  The orb is emitting a bright white
light.
END_MESSAGE

MESSAGE 125
You wave the scepter at the bat.  A brilliant blue light shoots from 
stone and strikes the bat in mid flight.  Stunned the bat falls to the 
floor.  Slowly it regains its senses and flies to a corner of the
attic where it disappears.
END_MESSAGE

MESSAGE 126
Your ring finger tingles as the shadow approaches.  Just when the
shadow is about on you, a brilliant orange light shoots from the
stone in the ring and strikes the shadow.  The shadow screams in
agony and quickly backs away, clearly terrified of the ring.
END_MESSAGE

MESSAGE 127
The shadow approaches you with caution, seeming to be looking you
over for something.  Suddenly, the shadow releases a bone chilling
laugh which freezes you.  "Foolish Human," he says, "I cannot be
destroyed!"  With that, the shadow surrounds you and and your whole
body is encompassed by its shadowy form.  You gasp for air as it
begins to smother you.  You struggle at first but in a few minutes
you draw your last breath and collapse to the floor.
END_MESSAGE

MESSAGE 128
Before you stands a giant ant.  The ant eyes you for a moment and
then goes back to what it was doing, which you assume was looking
for something to eat.
END_MESSAGE

MESSAGE 129
On the console you see a key hole, a red button, a large switch, a
slide switch, a segmented dial, and a digital readout.
END_MESSAGE

MESSAGE 130
The digital readout shows the number 000 on it.
END_MESSAGE

MESSAGE 131
The digital readout shows the number 100 on it.
END_MESSAGE

MESSAGE 132
The digital readout shows the number 075 on it.
END_MESSAGE

MESSAGE 133
The digital readout shows the number 050 on it.
END_MESSAGE

MESSAGE 134
The digital readout shows the number 025 on it.
END_MESSAGE

MESSAGE 135
You insert the square key in the keyhole and turn it.  Several lights
on the console light up and you hear a small whirling sound from within
the console.  Once unlocked you remove the key from the keyhole.
END_MESSAGE

MESSAGE 136
You insert the square key in the keyhole and turn it.  The lights dim
then go off on the console and the whirling noise ceases.  You remove
the key from the keyhole.
END_MESSAGE

MESSAGE 137
You push the red button.  The whining noise slowly fades away leaving
only a soft whirling noise.  You notice that the archway dims and then
goes dark.
END_MESSAGE

MESSAGE 138
You flip the switch to its off position.  The whining noise ceases.
END_MESSAGE

MESSAGE 139
You flip the switch to its on position and hearing a dull whining 
coming from behind you.
END_MESSAGE

MESSAGE 140
You turn the dial to is full on position.  Through the glass you see the
archway come to life.  The glass panels begin to glow with multicolored
lights and then immense electrical arcs jump from within the archway.
Slowly the room fills with a bluish-green vapor that blocks your vision.
END_MESSAGE

MESSAGE 141
You turn the dial to its full off position shutting the archway down.
END_MESSAGE

MESSAGE 142
You enter the smoke filled lab and gasp for air.  The vapor burns your
nostrils and throat as you try to find you way out but it is too late.
Within seconds the poisonous fumes kill you.
END_MESSAGE

MESSAGE 143
You hesitantly walk through the middle of the archway.  For a second you
feel your body hair stand on end and then you find yourself on the other
side of the archway.
END_MESSAGE

MESSAGE 144
You walk through the middle of the archway and find yourself back in the
lab.
END_MESSAGE

MESSAGE 145
You walk through the archway.  Nothing happens.
END_MESSAGE

MESSAGE 146
To your horror you find that the archway has disappear from the chamber.
END_MESSAGE

MESSAGE 147
The pool table looks like this:

()--------------------()
I         11    9      I
I   1                  I
I                 4    I
I       10             I
I                      I
I     15     3   12    I
()                    ()
I   6     7            I
I            14        I
I                  5   I
I        2             I
I                      I
I   13           8     I
()--------------------()
END_MESSAGE

MESSAGE 148
The pool table looks like this:

()--------------------()
I        11            I
I    1                 I
I                 4    I
I       10             I
I                      I
I     15     3   12    I
()                    ()
I   6     10           I
I            14        I
I                   5  I
I        2             I
I                      I
I  13            8     I
()--------------------()
END_MESSAGE

MESSAGE 149
The pool table looks like this:

()--------------------()
I        11    9       I
I   1                  I
I                 4    I
I       10             I
I                      I
I     15     3   12    I
()                    ()
I   6     7            I
I            14        I
I                  5   I
I        2             I
I                      I
I  3                   I
()--------------------()
END_MESSAGE

MESSAGE 150
The pool table looks like this:

()--------------------()
I        11            I
I   1                  I
I                 4    I
I       10             I
I                      I
I     15     3   12    I
()                    ()
I   6     10           I
I            14        I
I                  5   I
I        2             I
I                      I
I  13                  I
()--------------------()
END_MESSAGE

MESSAGE 151
It looks like your typical dresser.
END_MESSAGE

MESSAGE 152
Nothing happens.
END_MESSAGE

MESSAGE 153
You slide the lever forward.  A soft sucking noise comes form the lab.
END_MESSAGE

MESSAGE 154
You slide the lever backwards.
END_MESSAGE

MESSAGE 155
Sorry, but some things just aren't attainable.
END_MESSAGE

MESSAGE 156
The white shadow slowly fades in to reveal that it is the same vision
that visited you in your bedroom.  She floats down close to you and
says, "It is fortunate that you have made it this far, but you must
now heed my warnings.  This land is unlike any you have ever seen.
We created it to hold him as a prisoner for all time.  You will
find several sections here, each a different fold in time and each
controlled by an artifact that Dr. Braindead has removed.  You must
return those artifacts to their proper place but be careful.  Taking
the wrong artifact into the wrong area will create an imbalance in
the fabric it was created out of.  This can result in a terrible
collapse of this dimension.  You must hurry now, but before you
close the portal make sure that he is safely locked in in a 
section.  Remember that he is very dangerous now and do not trust him."
Suddenly the whole area shakes violently, knocking you down.
The shadow continues, "I must leave.  My very presence here is
helping to destroy this fabric.  Please hurry and good luck.  I can
help you no more."  With that she slowly fades out.
END_MESSAGE

MESSAGE 157
Suddenly one of your artifacts begin to vibrate.  A brilliant light
shoots out of it tearing apart your very surroundings.  You try to run
but find that where once was solid footing there is no more.  You are
aware of a tremendous sucking and see that the area is collapsing
upon itself.  Suddenly it is gone, along with you.  Sorry my
friend, but you have died.
END_MESSAGE

MESSAGE 158
You gently place the orb in the hole.  It fits perfectly and radiates
a soft while light throughout the area.
END_MESSAGE

MESSAGE 159
You try to put the $NOUN$ in the hole but it will not fit.
END_MESSAGE

MESSAGE 160
You tug at the orb which pulls free from the hole.
END_MESSAGE

MESSAGE 161
The shadow fades in, laughs, and says, "I am not that easily fooled.
I shall never return to the prison I was cruelly put in."  With that,
he fades out and disappears.
END_MESSAGE

MESSAGE 162
From afar you hear a strange laugh and a voice rings in your head,
"Foolish mortal.  Now you will spend the rest of time in there!"
END_MESSAGE

MESSAGE 163
You place the ring over the switch on the console.
END_MESSAGE

MESSAGE 164
You place the $NOUN$ on the console, but it rolls off to the floor.
You try several more times but eventually give up.
END_MESSAGE

MESSAGE 165
You remove the ring from the switch on the console.
END_MESSAGE

MESSAGE 166
The black shadow is surrounded by a green light from the talisman.  You
hear the shadow scream in agony as it struggles to break free but the
light from the talisman is holding him secure.
END_MESSAGE

MESSAGE 167
You drop the talisman and the light slowly fades, releasing the black
shadow from its bonds.
END_MESSAGE

MESSAGE 168
You get up from the swingset and continue on your adventure.
END_MESSAGE

MESSAGE 169
You pump on the chains holding the seat and find yourself slowing
going back and forth.  This is fun!
END_MESSAGE

MESSAGE 170
You pump harder on the chains and find yourself rising further and
further off the ground.
END_MESSAGE

MESSAGE 171
You finally reach the maximum heights you can go on the swing.  Looking
out on the upswing, you see what appears to be a red amulet hanging
off a limb from the spruce tree just in front of you.
END_MESSAGE

MESSAGE 172
You swing back and forth, having a fantastic time.
END_MESSAGE

MESSAGE 173
As the swing approaches the amulet, you reach out to grab it but it
is just inches from you fingers.  You try again on the next up 
swing but you reach a little too far and slip out of the seat.
Your left had clings desperately to the chain as you head back down.
Your legs plunge into the ground, kicking dust everywhere, and you fall
off the swing.  That was smart.
END_MESSAGE

MESSAGE 174
As you approach the amulet you thrust you feet straight out.  Your
left foot brushes the limb, shaking the amulet off, which falls
to the ground.  You stop the swing and get up seeing a strange
amulet laying at your feet.
END_MESSAGE

MESSAGE 175
You watch the rat intently with plans of following it should it go 
anywhere.
END_MESSAGE

MESSAGE 176
You drop the pill vial in front of the rat.  Seeing it, the rat quickly
picks it up and heads north with you right on its tail.  The rat leads
you on a merry chase through the dense forest till if finally emerges
in a small clearing.  
END_MESSAGE

MESSAGE 177
The rat takes the pill vial and flees north.
END_MESSAGE

MESSAGE 178
You heave the stone toward the structure which hits it squarely.  
The structure suddenly turns and heads directly for you.  You
try to move but in an instant is upon you sucking you into through
a small opening that closes as soon as you are inside.
END_MESSAGE

MESSAGE 179
As you place the cross on the altar, the room begins to vibrate
violently.  From under the altar a small door knob rolls out.
You pick it up just as a multitude of silver lights explode from
the mirrors.  You reach for the cross, but it is too late.  The room
violently erupts, flinging you outward and into darkness.  Suddenly
you land with a thud and find yourself back in the chamber.
END_MESSAGE

MESSAGE 180
You thrust the door knob in the door.  The frame glows brightly for
a moment but then dims.  The door knob is now firmly attached to the
black door.
END_MESSAGE

MESSAGE 181
You reach out and turn the knob.  At first nothing happens, and the
without warning, a brilliant flash of blue light comes from where
the door was.  You are momentarily blinded.  When you regain your
eyesight you see that you are in a small alcove of some sort.
END_MESSAGE

MESSAGE 182
You place the scepter on the pedestal which slowly begins to rotate.
A small panel opens on the pedestal and an umbrella falls out.  You
pick up the umbrella and begin to inspect it when suddenly the walls
begin to spin at a ferocious speed.  You reach for the pedestal for 
support as the centrifugal force draws you to the walls, but it is to
no avail.  You are drawn to the walls and as they gain speed you find
yourself pressed harder and harder into them.  All of a sudden the
walls stop and you find yourself back in the chamber.
END_MESSAGE

MESSAGE 183
You close your eyes and jump into the hole.  To your surprise you
find that a strong updraft slows your fall.  You gently float to
the bottom of a pit.
END_MESSAGE

MESSAGE 184
You close your eyes and jump in the hole.  A strong updraft catches
your open umbrella and pushes back up out of the hole.
END_MESSAGE

MESSAGE 185
Suddenly a strong updraft catches your open umbrella and pushes you
up the pit and out of it.
END_MESSAGE

MESSAGE 186
Suddenly the wind catches your umbrella and jerks you off the ground.
You clumsily try to close the umbrella as the wind bounces you off the
walls here.  Failing to close the umbrella you reach for a hand hold in
the wall, but it is too late.  Your head strikes a rock and you are
knocked unconscious.
END_MESSAGE

MESSAGE 187
As you place the amulet on the table, the walls begin to pulsate.    
From one of the honeycombs section a golden horn drops out.  You 
pick up the horn and notice that from the honeycomb section where the
horn appeared, a dark opening is there now.  Without reason you slowly
enter the opening.  Suddenly the pulsating stops and you find yourself
back in the chamber.
END_MESSAGE

MESSAGE 188
You blow on the horn but hear no notes from it.  You try again
and still no notes emerge from it.  You about to try to again
when you notice that the walls are beginning to vibrate stronger.
You blow the horn again and suddenly the walls seem to turn inside
out.  As you look around you see that you are in shrine of some
sort.
END_MESSAGE

MESSAGE 189
You hand the talisman to the statue, who takes it and smiles at you.
END_MESSAGE

MESSAGE 190
The smile quickly fades as the statue turns and faces the shadow.
It waves the talisman at the shadow and brilliant green light
shoots from it and surrounds the shadow.  "Hurry," she says, "I cannot
not hold him long.  You have done well so far but your work is not done."
END_MESSAGE

MESSAGE 191
You slip the ring on the finger of the hand.  The hand slowly closes
and the reopens to reveal a small orange circle of light.  The circle
lifts off the hand and grows larger until it is about your size.
The circle drifts over you, lifting you up.  In an instant the circle
disappears and you find yourself back in the chamber.
END_MESSAGE

MESSAGE 192
You are back in the lab, sweaty and dirty from your work.  Seeing Dr.
Braindead at the control console you motion for him to shut off the
archway.  He quickly punches a button and the archway shuts down.
A voice from within your head says, "You have succeeded in saving
my world and your world.  You shall always be a hero here but
I doubt whether your world will ever know what you did.  I shall
now transport you back to your home."  In an instant you find
yourself back in your bedroom.  A smile crosses your face, a 
testament to what you have done.
END_MESSAGE

MESSAGE 193
You are back in the lab, sweaty and dirty from your work.  Seeing Dr.
Braindead at the control console you motion for him to shut off the
archway.  He quickly punches a button and the archway shuts down.
A voice from within your head says, "You have return the artifacts
to their proper place, but, alas, He has escaped.  I am afraid
our worlds are doomed.  There is nothing more you can do. I shall
now transport you back to your home."  In an instant you find
yourself back in your bedroom.  A sad smile crosses your face, a 
testament to what you have done.
END_MESSAGE

MESSAGE 194
You sit down on the swing.
END_MESSAGE

MESSAGE 195
You look up at the spruce and see a shinny object hanging from one
of the limbs.
END_MESSAGE

MESSAGE 196
You are much to loaded down to be able to swing.
END_MESSAGE

MESSAGE 197
You find that inside the hole is a dull stone that you remove then
you gently place the orb in the hole.  It fits perfectly and radiates
a soft while light throughout the area. 
END_MESSAGE

MESSAGE 198
The statue raises her left hand and flicks a finger at you.  You 
suddenly find yourself back in the chamber.
END_MESSAGE

MESSAGE 199
The womanish form of the white shadow briefly appears and say, "I can
help you for awhile, his power not being that strong here.  But be
careful, he is growing in power every day.
END_MESSAGE

MESSAGE 200
You here a shrill laugh and a black shadow of a man appears before you.
"So she sent you here.  Such weak looking specimens she collects to
defeat me.  Go and try!  I need a laugh today.
END_MESSAGE

MESSAGE 201
From out of nowhere the black shadow appears.  "I see you have managed
to survive for awhile.  Do not get over confident.  I have yet to 
release much of my power on you."
END_MESSAGE

MESSAGE 202
From behind you the black shadow fades in.  "Your hours are numbered,
foolish human, and the days of your world are numbered.  Too bad you
will not be around to see what I have planned for this miserable clod
of dirt and water you call Earth.
END_MESSAGE

MESSAGE 203
The black shadow fades in, more solid than you have ever seen him.
"You annoy me, human.  It is time I make short work of you so I 
can continue with my work in world domination.
END_MESSAGE

MESSAGE 204
The vagrant blankly stares at you and says, "Be gone, my friend.  There
is evil all about this place.  I wandered here in search for a bite to
eat and a little rest, and now I am trapped, like you in this forsaken
place.  Be careful of the night for his zombies roam these streets.
END_MESSAGE

MESSAGE 205
The vagrant stares at you and moans softly.
END_MESSAGE

MESSAGE 206
Dr. Braindead looks at you and nervously says,  "Thank goodness someone
has finally come.  What a mess I have created here.  I should have stuck
with the enlargement experiments.  I just didn't have enough money to
continue to feed those creatures.  We must get out of here.  Please
take me out of here."
END_MESSAGE

MESSAGE 207
"AH, the archway," Braindead yells, "I shall return to the lab and
make preparations to close the gate as soon as you have completed
your task."  With that Braindead disappears through the archway.
END_MESSAGE

MESSAGE 208
"Hurry," Braindead says as he fidgets with the control console.  "We
have little time left."
END_MESSAGE

MESSAGE 209
The merchant grabs you arm and asks desperately, "What has happen here?
It is that Braindead.  I knew someday he would do something to destroy
our town.  Werewolves in the park, zombies in streets, what will be next?
There is little hope for any of us now."
END_MESSAGE

MESSAGE 210
The merchant sighs loudly and shakes his head in dispair.
END_MESSAGE

MESSAGE 211
The adventurer sinks his head deeper in his hands and sobs quietly.
END_MESSAGE

MESSAGE 212
The adventurer lifts his head from his hands and says, "I thought I
could do it.  I agreed to help her but it all went wrong.  So many
creatures he has created, and Braindead has not helped the situation.
The statue nearly killed me.  How do you kill a stone statue?  I 
just want to go home, but he will not let me and she can't help."
END_MESSAGE

MESSAGE 213
The resident looks away from you and mumbles something.
END_MESSAGE

MESSAGE 214
The resident looks at you and says, "Tamoret, it used to be a nice
quaint little town.  Nobody bothered anybody.  But now look at us.
I believe the sheriff is in cahoots with him.  Don't let the sheriff
catch you.  Hide if you must but stay away from him.  He used to be
a good man.  Kind, considerate, and forgiving.  Now he just beats
you over your head with his nightstick."
END_MESSAGE

MESSAGE 215
The mourner softly cries over the grave.
END_MESSAGE

MESSAGE 216
Suddenly the mourner looks up at you with tears in her eyes.  "My
husband tried to stop him, but he failed.  Now he is down there with
the creature that sucked his blood from him."  She stares at you
for a moment and the says, "You will be joining him soon.  No one
can stop this evil."
END_MESSAGE

MESSAGE 217
The drunk starts to sing the national anthem.
END_MESSAGE

MESSAGE 218
The drunk takes a nip from the bottle and says, "Sho you're the great
savior. Ha!  I've sheen the best and the worst and I tell you, brother,
there is no way to win this one.  Zombies and werewolves and vampires
and giant little critters all around us.  The only cure is here in this
little old bottle."
END_MESSAGE

MESSAGE 219
The white shadow of a woman floats down from the sky and says, "You have
done well so far but you are getting close to him.  I am afraid I cannot
help you anymore.  Be carefull, from now on, death will be permanent."
END_MESSAGE

MESSAGE 220
What are you? An arsonist?
END_MESSAGE

MESSAGE 221
You can't fill a lamp with the $NOUN$.
END_MESSAGE

MESSAGE 222
The dog doesn't seem to be interested in the $NOUN$.
END_MESSAGE

MESSAGE 223
The statue takes the $NOUN$, looks at it, and then hands it back to you,
saying, "This is not what I need."
END_MESSAGE

MESSAGE 224
Surely you jest.
END_MESSAGE

MESSAGE 225
OK, you watch the $NOUN$ with intentions to follow it.  I sure hope
nobody is watching us watching this.
END_MESSAGE

MESSAGE 226
On the table you see a small pile of bird seed that has probably leaked
out of a bag of it.
END_MESSAGE

MESSAGE 227
Open what?
END_MESSAGE

MESSAGE 228
You carefully step in the boat and sit down on the middle seat.
END_MESSAGE

MESSAGE 229
I see no reason to search that.
END_MESSAGE

MESSAGE 230
Why do you want to capture that?
END_MESSAGE

MESSAGE 231
You quickly drop the lamp by the gate.  The lamp seems to be burning
brighter.
END_MESSAGE

MESSAGE 232 
You can't do that to that!
END_MESSAGE

MESSAGE 233
You wave the scepter but nothing happens.
END_MESSAGE

MESSAGE 234
You wave the talisman but nothing happens.
END_MESSAGE

MESSAGE 235
You wave the $NOUN$.
END_MESSAGE

MESSAGE 236
You can't turn that.
END_MESSAGE

MESSAGE 237
Why shoot  that?
END_MESSAGE

MESSAGE 238
OK, you touched it.
END_MESSAGE

MESSAGE 239
Swatting that would do no good, I'm afraid.
END_MESSAGE

MESSAGE 240
You point the $NOUN$ at the plaque.  Nothing happens.
END_MESSAGE

MESSAGE 241
Prying that will not help.
END_MESSAGE

MESSAGE 242
I see no point in throwing that.
END_MESSAGE

MESSAGE 243
You jump up and down.
END_MESSAGE

MESSAGE 244
Talk all you want to but I am afraid it will do you no good.
END_MESSAGE

MESSAGE 245
Physical violence is not my cup of tea.
END_MESSAGE

MESSAGE 246
You bow your head and say a short prayer.  You feel much better but nothing
has been changed.
END_MESSAGE

MESSAGE 247
You offer a short prayer to anyone who is listening.
END_MESSAGE

MESSAGE 248
Sorry, but your lamp already has fuel in it.  You can empty it and
refill it.
END_MESSAGE

MESSAGE 249
Sorry but feeding the $NOUN$ just won't work right now.
END_MESSAGE

MESSAGE 250
I really don't suggest dropping items here.  They may wash overboard and
be gone forever.
END_MESSAGE


