;TAMORET - BY MICHAEL J. LYONS - COPYRIGHTED 1988 

MAXIMUM_SCORE 500

VERB
  Dummy_Verb1 GIVE HAND
  Dummy_Verb2 FOLLOW TRAIL
  Dummy_Verb3 DIG
  Dummy_Verb4 SCREW PUT
  Dummy_Verb5 PUMP
  Dummy_Verb6 HIDE
  Dummy_Verb7 ORDER
  Dummy_Verb8 SLEEP REST
  Dummy_Verb9 SEARCH
  Dummy_Verb10 GO
  Dummy_Verb11 WAVE SHOW
  Dummy_Verb12 RELEASE
  Dummy_Verb13 ROW CROSS PADDLE
  Dummy_Verb14 CAPTURE TRAP
  Dummy_Verb15 MAKE BUILD
  Dummy_Verb16 LOAD
  Dummy_Verb17 SWAT HIT SLAP
  Dummy_Verb18 TOUCH FEEL
  Dummy_Verb19 EMPTY
  Dummy_Verb20 SHINE DIRECT
  Dummy_Verb21 PRY
  Dummy_Verb22 SLIDE
  Dummy_Verb23 FLIP
  Dummy_Verb24 SWING
  Dummy_Verb25 KICK
  Dummy_Verb26 JUMP HOP
  Dummy_Verb27 BLOW
  Dummy_Verb28 PET
  Dummy_Verb29 PRAY
  Dummy_Verb30 KNOCK
  Dummy_Verb31 SING HUM
  Dummy_Verb32 CALL
  Dummy_Verb33 FEED
  Dummy_Verb34 FILL
END_VERB

CREATURE 300
Sheriff
Town
The sheriff is here!
LOCATION 37
MAN 
END_CREATURE

CREATURE_DESCR 300
The sheriff is a very large man who is dressed in a brown uniform and he
is carrying a large night stick.  He does not look very happy in seeing
you.
END_CREATURE_DESCR

CREATURE 301
dog
large
There is a large black dog here.
LOCATION 8
HOSTILE
THRESHOLD 2
TIME_THRESH 6
THING 
END_CREATURE

CREATURE_DESCR 301
You see nothing special about the dog, other than it is very large and
looks very mean.
END_CREATURE_DESCR

CREATURE 302
patrons
bar
You see two bar patrons here.
LOCATION 29
CREATURE_SYNONYMS patron
END_CREATURE

CREATURE_DESCR 302
These are your typical bar flies, loud, argumentative, and half drunk.
END_CREATURE_DESCR

CREATURE 303
vampire
bloodthirsty
There is a vampire here!
LOCATION 0
HOSTILE
TIME_THRESH 6
END_CREATURE

CREATURE_DESCR 303
The undead creature is holding his hands straight out and they are
directed at your throat.  The vampire is staring at you. 
END_CREATURE_DESCR

CREATURE 304
corpse
deteriorating
You see and smell a corpse on the ground.
LOCATION 0
END_CREATURE

CREATURE_DESCR 304
The corpse is about half deteriorated, but you make it it out to be,
or what used to be, an elderly man.
END_CREATURE_DESCR

CREATURE 305
amen


LOCATION 56
END_CREATURE

CREATURE_DESCR 305
You can't examine something like that.
END_CREATURE_DESCR

CREATURE 306
pigeon
white
There is a pigeon here.
LOCATION 59
CREATURE_SYNONYMS BIRD
END_CREATURE

CREATURE_DESCR 306
The pigeon is cooing softly.
END_CREATURE_DESCR

CREATURE 307
statue
strange
You see a very strange statue here.
LOCATION 65
END_CREATURE

CREATURE_DESCR 307
The statue has the body of a statesman, but the statesman's head seems
to have been replaced with the head of a demon.  As you move, the head
follows you and its eyes begin to glow red.
END_CREATURE_DESCR

CREATURE 308
werewolf

There is a werewolf here!
LOCATION 69
HOSTILE
THRESHOLD 4
TIME_THRESH 6
CREATURE_SYNONYMS WOLF MAN-WOLF
END_CREATURE

CREATURE_DESCR 308
This man-wolf does not seem to be very pleased in seeing you.
END_CREATURE_DESCR

CREATURE 309
left


LOCATION 18  
END_CREATURE

CREATURE_DESCR 309
Your left hand looks pretty much like your right hand.
END_CREATURE_DESCR

CREATURE 310
RIGHT


LOCATION 18
END_CREATURE

CREATURE_DESCR 310
Your right hand looks pretty much like you left hand.
END_CREATURE_DESCR

CREATURE 311
statue
destroyed
You see a destroyed statue here.
LOCATION 0
END_CREATURE

CREATURE_DESCR 311
The arms and head have been violently knocked off by someone or something.
END_CREATURE_DESCR

CREATURE 312
vagrant
old
Sleeping in one corner is an old vagrant.
LOCATION 30
END_CREATURE

CREATURE_DESCR 312
The vagrant looks up at you, mumbles something about being left alone,
and then nods off back to sleep.
END_CREATURE_DESCR

CREATURE 313
web
spider
There is a large, sticky spider web here.
LOCATION 90
END_CREATURE

CREATURE_DESCR 313
The web is stretched between the trees making movement very delicate here.
END_CREATURE_DESCR

CREATURE 314
spider
large
A huge spider is here with you.
LOCATION 0
END_CREATURE

CREATURE_DESCR 314
The spider stands about six feet tall and is black with a red spot on
its back.
END_CREATURE_DESCR

CREATURE 315
skeleton
human
There is a human skeleton in the web.
LOCATION 0
END_CREATURE

CREATURE_DESCR 315
The poor creature wasn't as lucky as you, I guess.
END_CREATURE_DESCR

CREATURE 316
mantis
praying
A giant praying mantis descends from the tress.
LOCATION 97
END_CREATURE

CREATURE_DESCR 316
The mantis is sitting up with its front legs crossed and staring at you
intently.
END_CREATURE_DESCR

CREATURE 317
fly
giant
A giant fly buzzes around you.
LOCATION 104
END_CREATURE

CREATURE_DESCR 317
The giant fly is very annoying.
END_CREATURE_DESCR

CREATURE 318
fly
giant
You see a giant fly stuck in the web.
LOCATION 0
END_CREATURE

CREATURE_DESCR 318
The fly is struggling for its life in the web.
END_CREATURE_DESCR

CREATURE 319
butterfly
monarch
A beautiful giant butterfly is peacefully fluttering around here.
LOCATION 93
END_CREATURE

CREATURE_DESCR 319
The butterfly seems not to care that you are here.
END_CREATURE_DESCR

CREATURE 320
rat
white
Sitting along the north wall is small white rat.
LOCATION 151
END_CREATURE

CREATURE_DESCR 320
The white rate is looking at you and trembling.
END_CREATURE_DESCR

CREATURE 321
shadow
black
There is a black shadow with firey red eyes here!
LOCATION 123
MAN
END_CREATURE

CREATURE_DESCR 321
The shadow fades in and out and has the form of a man.  It floats
easily about you, but its red eyes are always watching you.
END_CREATURE_DESCR

CREATURE 322
bat
giant
There is a giant bat in here with you.
LOCATION 127
END_CREATURE

CREATURE_DESCR 322
That bat looks like another result of Braindead's experiments.
END_CREATURE_DESCR

CREATURE 323
ant
giant
A giant ant is wandering around here.
LOCATION 106
END_CREATURE

CREATURE_DESCR 323
The ant seems to be looking for food.
END_CREATURE_DESCR

CREATURE 324
shadow
white
There is a white shadow in the room with you.
LOCATION 142
WOMAN
END_CREATURE

CREATURE_DESCR 324
The shadow seems to fade in and out.  At its strongest you can see
it has the form of a woman, the same as first visited you.
END_CREATURE_DESCR

CREATURE 325
rat
pack
There is a rather large pack rat here
LOCATION 100
END_CREATURE

CREATURE_DESCR 325
The rat seems to be looking for something and doesn't seem to be bothered
by your presence here.
END_CREATURE_DESCR

CREATURE 326
structure
stone

LOCATION 172
END_CREATURE

CREATURE_DESCR 326
The structure is made of dull stones and is floating in the void.
END_CREATURE_DESCR

CREATURE 327
statue
woman

LOCATION 185
WOMAN
END_CREATURE

CREATURE_DESCR 327
The statue seems to be wanting something.  Maybe she can help you.
END_CREATURE_DESCR

CREATURE 328
box
juke

LOCATION 29
END_CREATURE

CREATURE_DESCR 328
The juke box is pulled slightly away from the wall.
END_CREATURE_DESCR

CREATURE 329
Cot


LOCATION 38
END_CREATURE

CREATURE_DESCR 329
There is nothing special about the cot.
END_CREATURE_DESCR

CREATURE 330
tombstone
new
There is a large new tombstone here.
LOCATION 42
END_CREATURE

CREATURE_DESCR 330
Engraved on the tombstone are the words:

                 This space reserved for YOU.

END_CREATURE_DESCR

CREATURE 331
Braindead
Dr.
Dr. Braindead is here with you.
LOCATION 172
GROUPMEMBER
MAN
END_CREATURE

CREATURE_DESCR 331
Dr. Braindead looks very weary and nervous.  He is wearing a white smog 
that is now very dirty and carrying a portable computer which he is
constantly fidgeting with.
END_CREATURE_DESCR

CREATURE 332
table
oak

LOCATION 110
END_CREATURE

CREATURE_DESCR 332
The table is made of oak and covered with dirty dishes.
END_CREATURE_DESCR

CREATURE 333
doors
metal

LOCATION 108
END_CREATURE

CREATURE_DESCR 333
The doors are shut and there appears to be no way to open the directly.
END_CREATURE_DESCR

CREATURE 334
dishes
dirty

LOCATION 110
END_CREATURE

CREATURE_DESCR 334
Well, looking at a few, they seem to be coated with dried eggs, various
meats encased with a green mold, and other assorted food stuff.
END_CREATURE_DESCR

CREATURE 335
chandelier


LOCATION 33
END_CREATURE

CREATURE_DESCR 335
It is massive crystal chandelier.
END_CREATURE_DESCR

CREATURE 336
fireplace
stone

LOCATION 111
END_CREATURE

CREATURE_DESCR 336
The fireplace takes up almost the entire wall and looks like it would
make the room very warm and cozy if it was burning.
END_CREATURE_DESCR

CREATURE 337
bed
twin

LOCATION 120
END_CREATURE

CREATURE_DESCR 337
Looks like a typical twin bed.
END_CREATURE_DESCR

CREATURE 338
bed
queen

LOCATION 121
END_CREATURE

CREATURE_DESCR 338
It is regular, run of the mill queen bed.
END_CREATURE_DESCR

CREATURE 339
waterbed


LOCATION 123
END_CREATURE

CREATURE_DESCR 339
The waterbed seems to empty.
END_CREATURE_DESCR

CREATURE 340
mirror


LOCATION 123
END_CREATURE

CREATURE_DESCR 340
Looking in the mirror you see a very worn, beat up adventurer looking
back at you.
END_CREATURE_DESCR

CREATURE 341
generator


LOCATION 138
END_CREATURE

CREATURE_DESCR 341
Well, I am no electrician, but I'd say it was around 480kva in size.
END_CREATURE_DESCR

CREATURE 342
compressor


LOCATION 138
END_CREATURE

CREATURE_DESCR 342
Off the compressor is a six inch pipe running through the north wall and
a six inch pipe running through the west wall.
END_CREATURE_DESCR

CREATURE 343
merchant
town
You see a merchant dressed in a business suit here.
LOCATION 7
MAN
END_CREATURE

CREATURE_DESCR 343
The merchant looks very nervous and in a hurry.
END_CREATURE_DESCR

CREATURE 344
adventurer
scared
Cowering in one corner is a scared adventurer.
LOCATION 36
MAN
END_CREATURE

CREATURE_DESCR 344
The adventurer's clothes are torn and bloody.  He is holding his head
in his hands, sobbing softly.
END_CREATURE_DESCR

CREATURE 345
resident
town
Wandering around here is a town resident.
LOCATION 33
WOMAN
END_CREATURE

CREATURE_DESCR 345
The resident seems to be dazed and confused.
END_CREATURE_DESCR

CREATURE 346
mourner

Standing over a grave is a mourner.
LOCATION 45
WOMAN
END_CREATURE

CREATURE_DESCR 346
The mourner is dressed in black and gazing intently down at the grave.
END_CREATURE_DESCR

CREATURE 347
drunk
town
Leaning against a wall is a rather drunk man.
LOCATION 22
MAN
END_CREATURE

CREATURE_DESCR 347
The man is carrying a bottle of whiskey, which he takes a long drink from
now and then.
END_CREATURE_DESCR

CREATURE 348
chipmunk

Sitting on the mound is a small chipmunk.
LOCATION 62
END_CREATURE

CREATURE_DESCR 348
The chipmunk is sitting on his hind legs and looking at you, probably
in hopes that you have some food for him.
END_CREATURE_DESCR

CREATURE 349
squirrel
fox
Sitting under the tree with you is a fox squirrel.
LOCATION 71
END_CREATURE

CREATURE_DESCR 349
The squirrel is happily eating away on a nut.
END_CREATURE_DESCR

CREATURE 350
statue


LOCATION 70
WOMAN
END_CREATURE

CREATURE_DESCR 350
You have no time to be looking at things like that!
END_CREATURE_DESCR

CREATURE 351
statue
confederate

LOCATION 59
MAN
END_CREATURE

CREATURE_DESCR 351
The statue is covered with a strange, white substance.
END_CREATURE_DESCR

CREATURE 352
bass
large
Swimming about the boat is a large largemouth bass.
LOCATION 76
CREATURE_SYNONYMS FISH
END_CREATURE

CREATURE_DESCR 352
To bad you didn't bring your graphite rod and reel.
END_CREATURE_DESCR

CREATURE 353
grasshopper
giant
There is a giant grasshopper here.
LOCATION 88
END_CREATURE

CREATURE_DESCR 353
The grasshopper is lazily chewing on some leaves.
END_CREATURE_DESCR

CREATURE 354
gerbil
giant
A giant gerbil is here running around in circles.
LOCATION 139
END_CREATURE

CREATURE_DESCR 354
Well, I suspect that this gerbil could run a large ferris wheel for 
some time.
END_CREATURE_DESCR

CREATURE 355
cockroach
giant
Standing in the bathtub is giant cockroach.
LOCATION 125
END_CREATURE

CREATURE_DESCR 355
It is your typical cockroach with the only difference is that it is five
foot long.
END_CREATURE_DESCR

CREATURE 356
cat
Siamese
There is a Siamese cat here.
LOCATION 121
END_CREATURE

CREATURE_DESCR 356
The cat is purring softly.
END_CREATURE_DESCR

CREATURE 357
retriever
golden
A golden retriever is here.
LOCATION 111
END_CREATURE

CREATURE_DESCR 357
Seeing you look at him, the retriever wags his tail.
END_CREATURE_DESCR

CREATURE 358
passage

There is a passage here to the north
LOCATION 0
END_CREATURE

CREATURE_DESCR 358
Looks like a secret pass to me.
END_CREATURE_DESCR

CREATURE 359
Cobwebs


LOCATION 17
END_CREATURE

CREATURE_DESCR 359
The cobwebs are very sticky and annoying.
END_CREATURE_DESCR

CREATURE 360
wall


LOCATION 20
END_CREATURE

CREATURE_DESCR 360
Looks like a typical wall.
END_CREATURE_DESCR

CREATURE 361
aisle


LOCATION 27 
END_CREATURE

CREATURE_DESCR 361
The aisle is not as dusty as the rest of the place.
END_CREATURE_DESCR

CREATURE 362
pews


LOCATION 27 
END_CREATURE

CREATURE_DESCR 362
By the accumulation of dust, you would think that these pews have not 
been used in awhile.
END_CREATURE_DESCR

CREATURE 363
bar


LOCATION 29
END_CREATURE

CREATURE_DESCR 363
The bar is very dirty and sticky.
END_CREATURE_DESCR

CREATURE 364
cases


LOCATION 31
END_CREATURE

CREATURE_DESCR 364
The cases are empty.
END_CREATURE_DESCR

CREATURE 365
floor


LOCATION 33 
END_CREATURE

CREATURE_DESCR 365
Looking closely at the floor you see your reflection.
END_CREATURE_DESCR

CREATURE 366
plants


LOCATION 33
CREATURE_SYNONYMS PLANT CONTAINER CONTAINERS
END_CREATURE

CREATURE_DESCR 366
The plants in the containers are plastic ferns.
END_CREATURE_DESCR

CREATURE 367
rug
Oriental

LOCATION 35
CREATURE_SYNONYMS CARPET
END_CREATURE

CREATURE_DESCR 367
The rug is frayed and badly worn.
END_CREATURE_DESCR

CREATURE 368
pictures


LOCATION 38
END_CREATURE

CREATURE_DESCR 368
On careful examination of the pictures you notice that all the men
look similar.
END_CREATURE_DESCR

CREATURE 370
substance
white

LOCATION 59
END_CREATURE

CREATURE_DESCR 370
Well, I am no expert but I would say it looks like pigeon droppings.
END_CREATURE_DESCR

CREATURE 371
tree


LOCATION 60
END_CREATURE

CREATURE_DESCR 371
Looks like a typical tree to me.
END_CREATURE_DESCR

CREATURE 372
lake


LOCATION 74
END_CREATURE

CREATURE_DESCR 372
The lake is very blue and looks very deep.  I wouldn't try swimming 
across it.
END_CREATURE_DESCR

CREATURE 373
padlock


LOCATION 105
END_CREATURE

CREATURE_DESCR 373
This padlock takes a key.
END_CREATURE_DESCR

CREATURE 374
sink


LOCATION 106
END_CREATURE

CREATURE_DESCR 374
The sink is filled with dirty dishes.
END_CREATURE_DESCR

CREATURE 375
cabinets


LOCATION 106
END_CREATURE

CREATURE_DESCR 375
The cabinets are quite empty.
END_CREATURE_DESCR

CREATURE 376
trash


LOCATION 106
CREATURE_SYNONYMS GARBAGE
END_CREATURE

CREATURE_DESCR 376
Looks like trash and garbage to me.
END_CREATURE_DESCR

CREATURE 377
game
video

LOCATION 112
END_CREATURE

CREATURE_DESCR 377
The games are all smashed and worthless.  Seems someone go frustrated
playing them.
END_CREATURE_DESCR

CREATURE 378
sofa


LOCATION 111
CREATURE_SYNONYMS CHAIR CHAIRS SOFAS
END_CREATURE

CREATURE_DESCR 378
They look comfortable.
END_CREATURE_DESCR

CREATURE 379
boards
circuit

LOCATION 112
CREATURE_SYNONYMS BOARD
END_CREATURE

CREATURE_DESCR 379
They are all broken and worthless.
END_CREATURE_DESCR

CREATURE 380
clothes


LOCATION 126
CREATURE_SYNONYMS CLOTHE SHOE SHOES
END_CREATURE

CREATURE_DESCR 380
There is quite an assortment here but nothing you can use.
END_CREATURE_DESCR

CREATURE 381
gate
wood

LOCATION 128
END_CREATURE

CREATURE_DESCR 381
The gate is securely locked shut.
END_CREATURE_DESCR

CREATURE 382
chain


LOCATION 128
END_CREATURE

CREATURE_DESCR 382
The chain is made of steel and looks quite heavy.
END_CREATURE_DESCR

CREATURE 383
machinery
junk

LOCATION 130
END_CREATURE

CREATURE_DESCR 383
It is just old discarded machinery.
END_CREATURE_DESCR

CREATURE 384
sawdust


LOCATION 131
END_CREATURE

CREATURE_DESCR 384
It is typical sawdust.
END_CREATURE_DESCR

CREATURE 385
washer


LOCATION 132
END_CREATURE

CREATURE_DESCR 385
It is your typical washer.
END_CREATURE_DESCR

CREATURE 386
dryer


LOCATION 132
END_CREATURE

CREATURE_DESCR 386
It is your typical dryer.
END_CREATURE_DESCR

CREATURE 387
bookcase


LOCATION 133
END_CREATURE

CREATURE_DESCR 387
The bookcase is filled with assorted volumes of books.
END_CREATURE_DESCR

CREATURE 388
books


LOCATION 133
END_CREATURE

CREATURE_DESCR 388
Most of them are of a scientific type buy you notice that Braindead must
have had a fondness for horror stories.
END_CREATURE_DESCR

CREATURE 389
furnace


LOCATION 134
END_CREATURE

CREATURE_DESCR 389
It is a gas fired furnace.
END_CREATURE_DESCR

CREATURE 390
ductwork


LOCATION 134
END_CREATURE

CREATURE_DESCR 390
The ductwork spiders out in every direction.
END_CREATURE_DESCR

CREATURE 391
bottle


LOCATION 139
CREATURE_SYNONYMS BOTTLES
END_CREATURE

CREATURE_DESCR 391
There are many of them here, but nothing looks of much interest.
END_CREATURE_DESCR

CREATURE 392
tube
test

LOCATION 139
CREATURE_SYNONYMS TUBES
END_CREATURE

CREATURE_DESCR 392
You see nothing of interest in the tubes.
END_CREATURE_DESCR

CREATURE 393
equipment
laboratory

LOCATION 139
END_CREATURE

CREATURE_DESCR 393
There is a vast array of scientific equipment laying around here.  None 
of it means much to you.
END_CREATURE_DESCR

CREATURE 394
equipment
electronic

LOCATION 140
END_CREATURE

CREATURE_DESCR 394
It seems that the archway is hooked up to all this equipment.
END_CREATURE_DESCR

CREATURE 395
nest


LOCATION 199
END_CREATURE

CREATURE_DESCR 395
The nest is littered with hundreds of small shiny objects.
END_CREATURE_DESCR

CREATURE 396
passageway

There is a passageway to the north here.
LOCATION 0
END_CREATURE

CREATURE_DESCR 396
The passageway leads from the office to a secret pass.
END_CREATURE_DESCR

CREATURE 398
table
pool

LOCATION 112
END_CREATURE

CREATURE_DESCR 398
It looks like a regulation pool table.
END_CREATURE_DESCR

NOUN 200
lighter
disposable
There is a blue disposable lighter here.
SIZE 1
WEIGHT 2
LOCATION 1
END_NOUN

NOUN_DESCR 200
The lighter looks nearly new, although I doubt that it would be much of a
a use as a light source but it should be useful in lighting a cigarette or 
something.
END_NOUN_DESCR

NOUN 201
bone
ham
There is a half rotten ham bone here.
SIZE 10
WEIGHT 10
LOCATION 0
EDIBLE
POISONOUS
POSITION on the shelf
NOUN_SYNONYMS HAM MEAT
END_NOUN

NOUN_DESCR 201
The bone has a few pieces of rotting meat still left on it.  You would have
to be hungry to want to eat it.
END_NOUN_DESCR

NOUN 202
spade
rusty
There is a small rusty spade here.
SIZE 15
WEIGHT 15
LOCATION 0
POSITION in the crate
NOUN_SYNONYMS shovel
END_NOUN

NOUN_DESCR 202
This is a small rusty spade that looks sturdy enough to dig in soft dirt.
END_NOUN_DESCR

NOUN 203
crate
large

UNMOVABLE
SIZE 100
LOCATION 17
OPEN
NOUN_SYNONYMS box boxes
END_NOUN

NOUN_DESCR 203
You see nothing special about the box.
END_NOUN_DESCR

NOUN 204
shelf


UNMOVABLE
SIZE 25
LOCATION 21
END_NOUN

NOUN_DESCR 204
There is nothing special about the shelf.
END_NOUN_DESCR

NOUN 205
pulpit
teakwood

UNMOVABLE
LOCATION 27
END_NOUN

NOUN_DESCR 205
The pulpit sits on a raise paltform and towers above the pews.
END_NOUN_DESCR

NOUN 206
cross
silver
You see a jewel encrusted silver cross here.
SIZE 15
WEIGHT 15
LOCATION 48
IS_LIGHT
END_NOUN

NOUN_DESCR 206
This is a large silver cross with a strange silver stone embedded
in it.  The stone seems to be emitting a faint silver light from it.
END_NOUN_DESCR

NOUN 207
lamp
kerosene
There is a old but usable kerosene lamp here.
SIZE 10
WEIGHT 10
LOCATION 0
READABLE
END_NOUN

NOUN_DESCR 207
The lamp looks to be in good shape.  There is some witting on the side
of the lamp.
END_NOUN_DESCR

TEXT 207
WARNING! Potential fire hazard and or explosion hazard.  Use only #1   
kerosene in this product.
END_TEXT

NOUN 209
box
switch
You see a switch box hanging from some wires on the south wall.
UNMOVABLE
LOCATION 13
END_NOUN

NOUN_DESCR 209
The cover has been removed and discarded.  Inside you see an empty
fuse holder. 
END_NOUN_DESCR

NOUN 210
box
switch
There is a switch box on the north wall.
UNMOVABLE
LOCATION 20
CLOSABLE
CLOSED
END_NOUN

NOUN_DESCR 210
It is your typical switch box. 
END_NOUN_DESCR

NOUN 211
fuse
plug
You see a 30 amp plug fuse here.
SIZE 2
WEIGHT 2
LOCATION 210
END_NOUN

NOUN_DESCR 211
It is your typical plug fuse.  It looks to be in good shape.
END_NOUN_DESCR

NOUN 212
rack


UNMOVABLE
LOCATION 16
END_NOUN

NOUN_DESCR 212
It is a metal display rack.
END_NOUN_DESCR

NOUN 213
pump
unleaded
A sign on one of the pumps identifies it as unleaded gas.
UNMOVABLE
LOCATION 12
END_NOUN

NOUN_DESCR 213
A sign on the pump reads, "SELF SERVICE.  Just fill your tank and then
pay in the station."
END_NOUN_DESCR

NOUN 214
pump
kerosene
A sign on the other pump identifies it as a kersone pump.
UNMOVABLE
LOCATION 12
NOUN_SYNONYMS KEROSENE
END_NOUN

NOUN_DESCR 214
A sign on the pump reads, "Premises patrolled 24 hours a day.  Anyone
caught stealing gas will be prosecuted.
END_NOUN_DESCR
  
NOUN 215
gasoline


UNMOVABLE
LOCATION 12
NOUN_SYNONYMS GAS
END_NOUN

NOUN 216
box
switch
You see a switch box hanging from some wires on the south wall.
UNMOVABLE
SIZE 25
LOCATION 0
END_NOUN

NOUN_DESCR 216
You notice nothing strange about it other than the cover being missing.
END_NOUN_DESCR

NOUN 217
holder
fuse
There is an empty fuse holder in the box.
UNMOVABLE
LOCATION 13
END_NOUN

NOUN_DESCR 217
You notice that the inside of the holder is coated with a black substance.
END_NOUN_DESCR

NOUN 218
lamp
burning
You see a brightly lit lamp here.
SIZE 10
WEIGHT 10
LOCATION 0
READABLE
ON
IS_LIGHT
END_NOUN

NOUN_DESCR 218
The lamp looks to be in good shape.  There is some writing on the side
of the lamp.
END_NOUN_DESCR

TEXT 218
WARNING! Potential fire hazard and or explosion hazard.  Use only #1  
kerosene in this product.
END_TEXT

NOUN 219
lamp
burning
You see a lit lamp here.
SIZE 10
WEIGHT 10
LOCATION 0
READABLE
ON
IS_LIGHT
END_NOUN

NOUN_DESCR 219
The lamp looks to be in good shape.  There is some writing on the side
of the lamp.
END_NOUN_DESCR

TEXT 219
WARNING! Potential fire hazard and or explosion hazard.  Use only #1 
kerosene in this product.
END_TEXT

NOUN 220
key
iron
You see a large iron key here.
SIZE 2
WEIGHT 5
LOCATION 0
POSITION in the desk.
END_NOUN

NOUN_DESCR 220
The key looks to be bent a little.
END_NOUN_DESCR

NOUN 221
door
cell

UNMOVABLE
LOCATION 37
CLOSABLE
CLOSED
LOCKABLE
LOCKED
END_NOUN

NOUN_DESCR 221
The door appears to be locked.
END_NOUN_DESCR

NOUN 223
key
iron
You see a bent iron key jammed in the cell door lock.
UNMOVABLE
LOCATION 0
POSITION in the lock.
END_NOUN

NOUN 224
beer
bottle
You see a bottle of beer here.
SIZE 3
WEIGHT 5
LOCATION 0
DRINKABLE
END_NOUN

NOUN_DESCR 224
It is your typical bottle of domestic beer.
END_NOUN_DESCR

NOUN 225
desk
rolltop

SIZE 50
WEIGHT 100
UNMOVABLE
LOCATION 37
CLOSABLE
CLOSED
END_NOUN

NOUN_DESCR 225
You see nothing special about the desk.
END_NOUN_DESCR

NOUN 226
hole
deep
You see a freshly dug hole here.
UNMOVABLE
LOCATION 0
END_NOUN

NOUN_DESCR 226
The hole leads down into a dark chamber.
END_NOUN_DESCR

NOUN 227
Bible
Gideon
You see an old, worn bible here.
SIZE 5
WEIGHT 5
LOCATION 0
READABLE
END_NOUN

NOUN_DESCR 227
It is your typical, hotel room bible.
END_NOUN_DESCR

TEXT 227

 A Psalm of David.
The Lord is my shepherd, I shall not want;
  he makes me lie down in green pastures.
He leads me beside still waters;
  he restores my soul.
He leads me in paths of righteousness
  for his name's sake.

END_TEXT

NOUN 228
note
crumpled
You see a crumpled up note here.
SIZE 1
WEIGHT 1
LOCATION 0
READABLE
END_NOUN

NOUN_DESCR 228
There is writing on it.
END_NOUN_DESCR

TEXT 228
To find the truth stand before all and praise the lord three times.
END_TEXT

NOUN 229
shaft
narrow
There is a narrow shaft here, leading down under the pulpit.
UNMOVABLE
LOCATION 0
END_NOUN

NOUN_DESCR 229
The shaft leads down to a small chamber.
END_NOUN_DESCR

NOUN 230
dresser
old

UNMOVABLE
SIZE 50 
WEIGHT 50 
CLOSABLE
CLOSED
LOCATION 35
END_NOUN

NOUN_DESCR 230
It is a typical dresser.
END_NOUN_DESCR

NOUN 231
bed


UNMOVABLE
LOCATION 35
END_NOUN

NOUN_DESCR 231
I see nothing special about the bed.
END_NOUN_DESCR

NOUN 232
plaque
small
A brightly gold colored plaque catches your eye.
UNMOVABLE
LOCATION 133
READABLE
END_NOUN

NOUN_DESCR 232
The plaque is made of a bright gold metal and hangs in the center of the
wall.
END_NOUN_DESCR

TEXT 232
               PRESENTED TO DR. SAMUEL U. BRAINDEAD
           Winner of the 1984 Weird Science Foundation Grant
     For his work on light beam deflection against various metals
     and the results of such  deflections as they  relate to  the
     sphere of the surrounding objects in  the implication to the
     opening and closing of particle wall movement.
END_TEXT

NOUN 233
coffin
wood
You see a wood coffin here laying on its side.
SIZE 100
WEIGHT 100
UNMOVABLE
LOCATION 55
CLOSABLE
CLOSED
END_NOUN

NOUN_DESCR 233
The wood coffin looks to have been here for several years.  It is badly
scratched and the seal looks like it has been broken on it.
END_NOUN_DESCR

NOUN 234
ring
strange
You see a strange looking ring here.
SIZE 3
WEIGHT 2
LOCATION 0
WEARABLE
END_NOUN

NOUN_DESCR 234
Set on the ring is a large orange stone that you can not recognize.
The stone seems to be emitting an orange faint light, but then you can't 
be sure if it is the stone or just a reflection.
END_NOUN_DESCR

NOUN 235
gun
hand
You see a small 38 caliber hand gun here.
SIZE 10
WEIGHT 10
LOCATION 32
CAN_SHOOT
NUM_SHOTS 6
END_NOUN

NOUN_DESCR 235
In the gun you see a few bullets in it.
END_NOUN_DESCR

NOUN 236
bullet
silver
You see a silver bullet here.
SIZE 2
WEIGHT 2
LOCATION 10
END_NOUN

NOUN_DESCR 236
It is a 38 caliber bullet made out of the purest silver possible.
END_NOUN_DESCR

NOUN 237
hatbox
large
You see a large hatbox here.
SIZE 15
WEIGHT 5
LOCATION 0
CLOSABLE
CLOSED
END_NOUN

NOUN_DESCR 237
It is a typical hatbox large enough to put a fedora in it.
END_NOUN_DESCR

NOUN 238
table
small

SIZE 100
WEIGHT 100
UNMOVABLE
LOCATION 28
END_NOUN

NOUN_DESCR 238
I see nothing special about the table.
END_NOUN_DESCR

NOUN 239
coins
various
You see two dollars worth of coins here.
SIZE 2
WEIGHT 3
PLURAL
LOCATION 0
END_NOUN

NOUN_DESCR 239
The coins consist of 5 quarters, 4 dimes, 6 nickels, and 5 pennies.
END_NOUN_DESCR

NOUN 240
oars
boat
You see a set of boat oars here.
SIZE 20
WEIGHT 20
LOCATION 75
PLURAL
NOUN_SYNONYMS PADDLES
END_NOUN

NOUN 241
door
wood

UNMOVABLE
LOCATION 74
CLOSABLE
CLOSED
LOCKABLE
LOCKED
KEY 242
END_NOUN

NOUN_DESCR 241
There is a small key hole on the door.
END_NOUN_DESCR

NOUN 242
key
small
You see a small key here.
SIZE 2
WEIGHT 2
LOCATION 0
END_NOUN

NOUN_DESCR 241
The key is made of brass.
END_NOUN_DESCR

NOUN 243
dial
combination
On the vault door is a combination dial.
UNMOVABLE
LOCATION 18
TURNABLE
END_NOUN

NOUN_DESCR 243
The dial has a set of numbers ranging from 1 to 100.  It can be turned
to the right or to the left.
END_NOUN_DESCR

NOUN 244
cabinet
file

SIZE 70
WEIGHT 100
UNMOVABLE
LOCATION 15
CLOSABLE
CLOSED
NOUN_SYNONYMS DRAWER DRAWERS
END_NOUN

NOUN_DESCR 244
It is a typical four door filing cabinet.
END_NOUN_DESCR

NOUN 245
file
small
You see a small file here.
SIZE 3
WEIGHT 3
LOCATION 0
READABLE
END_NOUN

NOUN_DESCR 245
There seems to be some writing on the file.
END_NOUN_DESCR

TEXT 245
The sun has set upon our fair city forever.  I have little time left
for He is looking for me.  I found the secret to his doom, but alas, I
made a fatal mistake and now I will answer to his beckon.  Should you
be following me then seek what I locked up and beware of his army
of undead creatures.  Remember this poem, that it may help you unlock
the secrets of him.

      To not go wrong, follow the planets four times.
      Turn around three times; find the antidote soon.
      Divide the number by three three times for life.
      Back again twice from the sun to the night moon.
      One more time forward to find the total of it all.

END_TEXT

NOUN 246
fountain
park

SIZE 100
WEIGHT 100
UNMOVABLE
LOCATION 69
END_NOUN

NOUN_DESCR 246
A stream of water is shooting up from the mouths of four fish.
END_NOUN_DESCR

NOUN 247
counter


SIZE 100
WEIGHT 100
UNMOVABLE
LOCATION 19
NOUN_SYNONYMS BENCH TELLER
END_NOUN

NOUN_DESCR 247
It is a typical counter.
END_NOUN_DESCR

NOUN 248
vial
pill
You see a small pill bottle here
SIZE 3
WEIGHT 3
LOCATION 0
READABLE
CLOSABLE
CLOSED
PLURAL
NOUN_SYNONYMS BOTTLE LABEL
END_NOUN

NOUN_DESCR 248
The bottle is made of a shiny plastic.  There is a label on the side of
it.
END_NOUN_DESCR

TEXT 248

         TAMORET PHARMACY
 No. 2592             Date November 23, 1988
Mrs. Hilda Jabber
Take 1 tablet 4 times a day.
Penicillin     50 tablets

END_TEXT

NOUN 249
hatbox
large
There is hatbox here.
SIZE 15
WEIGHT 10
LOCATION 0
CLOSABLE
CLOSED
END_NOUN

NOUN_DESCR 249
You see a large hatbox here.  Inside it you hear a pigeon cooing softly.
END_NOUN_DESCR

NOUN 250
gate
iron
There is an iron gate in the middle of the wall.  
UNMOVABLE
LOCATION 105
END_NOUN

NOUN_DESCR 250
The gate is closed and padlocked.
END_NOUN_DESCR

NOUN 251
gate
iron
There is a iron gate hanging from one hinge here.
UNMOVABLE
LOCATION 0
END_NOUN

NOUN_DESCR 251
It looks as if the gate has been blown apart.
END_NOUN_DESCR

NOUN 252
scepter
gold
You see a large gold scepter here.
SIZE 15
WEIGHT 15
LOCATION 0
POSITION stuck in the web
END_NOUN

NOUN_DESCR 252
This a large, gold scepter with a blue stone set on the end of it.
The stone seems to emitting a faint blue glow.
END_NOUN_DESCR

NOUN 253
sign  
small 
There is a small sign on the stairway.
UNMOVABLE
LOCATION 78
READABLE
END_NOUN

NOUN_DESCR 253
There is some writting on the sign.
END_NOUN_DESCR

TEXT 253

                        PRIVATE BEACH

             Property of Dr. Samuel U. Braindead.
                Not responsible for accidents!
             Experimentation in progress - BEWARE!

END_TEXT

NOUN 254
sign
large
There is a large sign here by the entrance to the forest.
UNMOVABLE
LOCATION 82
READABLE
END_NOUN

NOUN_DESCR 254
The sign has writing on it.
END_NOUN_DESCR

TEXT 254

WARNING! Remain on path.  Forest contains specimens of my enlargement
experiments and may be dangerous.  If encountered, DO NOTHING TO ENRAGE
THEM.  Generally, if left undisturbed they are peaceful.
Dr. S. U. Braindead
END_TEXT

NOUN 255
archway
strange
There is steel and glass archway in the middle of the room.
UNMOVABLE
LOCATION 140
END_NOUN

NOUN_DESCR 255
The archway stands silently in the room.
END_NOUN_DESCR

NOUN 256
archway
strange
There is a steel and glass archway in the middle of the room.
LOCATION 0
END_NOUN

NOUN_DESCR 256
The glass panels on the archway are radiating a multitude of colors and
there is a soft hum coming from the middle of it.
END_NOUN_DESCR

NOUN 257
button
small
You see a small button next to the door.
UNMOVABLE
LOCATION 108
PUSHABLE
END_NOUN

NOUN_DESCR 257
The button looks pushable.
END_NOUN_DESCR

NOUN 258
button
small
There is a small button on the wall here.
UNMOVABLE
LOCATION 151
PUSHABLE
END_NOUN

NOUN_DESCR 258
The button looks pushable.
END_NOUN_DESCR


NOUN 259
overcoat
old
There is an old, moth eaten overcoat here.
SIZE 20
WEIGHT 14
LOCATION 114
WEARABLE
END_NOUN

NOUN_DESCR 259
From the way its smells, you would think the coat is made of skunk.  There
are many holes in it coming from being the main dietary food of all the moths
in this area.
END_NOUN_DESCR

NOUN 260
wrapper
candy
There is a candy wrapper here.
SIZE 1
WEIGHT 1
LOCATION 0
READABLE
END_NOUN

NOUN_DESCR 260
On the back of the wrapper you notice something has been hastily scribbled.
END_NOUN_DESCR

TEXT 260
In trouble!  Had to hide spare gate key.  Following would be an empty
gesture.  I suppose I have a yellow stripe down my back.
END_TEXT

NOUN 261
orb
stone
There is a softly glowing stone orb here.
SIZE 4
WEIGHT 3
LOCATION 0
END_NOUN

NOUN_DESCR 261
The orb is emitting a soft white light.
END_NOUN_DESCR

NOUN 262
button
red
On the console is a red button.
UNMOVABLE
LOCATION 0
PUSHABLE
END_NOUN

NOUN_DESCR 262
Above the red button, the letters STOP are engraved.
END_NOUN_DESCR

NOUN 263
switch
large
On the console you see a large switch.
UNMOVABLE
LOCATION 0
END_NOUN

NOUN_DESCR 263
Above the large switch, the letters GEN are engraved.
END_NOUN_DESCR

NOUN 264
readout
digital
On the console you see a digital readout.
UNMOVABLE
LOCATION 0
READABLE
END_NOUN

NOUN_DESCR 264
Above the digital readout the letters EMISSIONS are engraved.
END_NOUN_DESCR

NOUN 265
ball
nine
You see the nine ball from the pool table here.
SIZE 2
WEIGHT 2
LOCATION 0
END_NOUN

NOUN_DESCR 265
It is a yellow and white stripped ball with a number 9 on it.
END_NOUN_DESCR

NOUN 266
lever
slide
On the console you see a slide lever.
UNMOVABLE
LOCATION 0
END_NOUN

NOUN_DESCR 266
Above the slide lever the letters PURGE are engraved.
END_NOUN_DESCR

NOUN 267
dial
segmented
On the console you see a segmented dial.
UNMOVABLE
LOCATION 0
TURNABLE
END_NOUN

NOUN_DESCR 267
Above the dial the letters ON are engraved.
END_NOUN_DESCR

NOUN 268
console
control
A control console sits here.
UNMOVABLE
LOCATION 141
LOCKABLE
LOCKED
END_NOUN

NOUN_DESCR 268
On the console you see a red button. a segmented dial, a slide lever,
a large switch, a keyhole, a digital readout, and many blinking lights.
END_NOUN_DESCR

NOUN 269
hole
key
On the console you see a key hole.
UNMOVABLE
LOCATION 0
END_NOUN

NOUN_DESCR 269
The key hole looks like it takes a square key of some sorts.
END_NOUN_DESCR

NOUN 270
journal
beat-up
There is a old torn and tattered journal here.
SIZE 5
WEIGHT 5
LOCATION 0
READABLE
CLOSABLE
NOUN_SYNONYMS BOOK PAGES 
END_NOUN

NOUN_DESCR 270
By the looks of it, someone has torn several pages out of the journal.
END_NOUN_DESCR

TEXT 270
                    PROJECT 4TH DIMENSION
       AN EXPERIMENT TO OPEN A PASSAGE TO OTHER DIMENSIONS
                   by Samuel U. Braindead
END_TEXT

NOUN 271
desk
metal

UNMOVABLE
LOCATION 133
END_NOUN

NOUN_DESCR 271
You cannot see the top of the desk from all the papers and books that are
piled on it.
END_NOUN_DESCR

NOUN 272
ball
pool
You see a pool ball here.
SIZE 2
WEIGHT 2
LOCATION 0
END_NOUN

NOUN_DESCR 272
It is a typical ball from a pool table.
END_NOUN_DESCR

NOUN 273
key
square
You see a square key here.
SIZE 2
WEIGHT 2
LOCATION 0
END_NOUN

NOUN_DESCR 273
The keys is small and square in design.
END_NOUN_DESCR

NOUN 274
trunk
large
There is a large trunk here.
SIZE 80
WEIGHT 75
LOCATION 127
CLOSABLE
CLOSED
LOCKABLE
LOCKED
KEY 275
END_NOUN

NOUN_DESCR 274
Thr trunk has many stickers on it, testifying to its world travels.
END_NOUN_DESCR

NOUN 275
prybar
steel
There is a large steel prybar here.
SIZE 10
WEIGHT 10
LOCATION 0
END_NOUN

NOUN_DESCR 275
It looks like your typical heavy duty prybar.
END_NOUN_DESCR

NOUN 276
page
journal

SIZE 1
WEIGHT 1
LOCATION 270
UNMOVABLE
END_NOUN

NOUN_DESCR 276
They are part of a journal kept by Dr. Braindead.
END_NOUN_DESCR

NOUN 277
amulet
small
You see a small amulet here.
SIZE 2
WEIGHT 3
LOCATION 0
END_NOUN

NOUN_DESCR 277
In the center of the amulet there is a red stone that is emitting a faint
red light.
END_NOUN_DESCR

NOUN 278
swingset
large
You see a swingset here.
UNMOVABLE
LOCATION 64
NOUN_SYNONYMS SWING
END_NOUN

NOUN_DESCR 278
There is still a swing on the swingset.
END_NOUN_DESCR

NOUN 279
object
triangular

UNMOVABLE
LOCATION 142
END_NOUN

NOUN_DESCR 279
Other than having a hole near the apex you see nothing else of interest.
END_NOUN_DESCR

NOUN 280
hole
apex

UNMOVABLE
LOCATION 142
END_NOUN

NOUN_DESCR 280
There is nothing special about the hole.
END_NOUN_DESCR

NOUN 281
orb
stone
There is an orb here in the hole of the triangular object.
SIZE 5
WEIGHT 5
LOCATION 0
END_NOUN

NOUN_DESCR 281
The orb is emitting is emitting a soft white light.
END_NOUN_DESCR

NOUN 282
ring
strange
On the console you see a strange looking ring over the switch.
SIZE 5
WEIGHT 5
LOCATION 0
END_NOUN

NOUN_DESCR 282
Set on the ring is a large orange stone that you can not recognize.
The stone seems to be emitting an orange faint light, but then you can't 
be sure if it is the stone or just a reflection.
END_NOUN_DESCR

NOUN 283
talisman
small
You see a small talisman here.
SIZE 5
WEIGHT 5
LOCATION 199
END_NOUN

NOUN_DESCR 283
The talisman is made of stone and is emitting a faint green light.
END_NOUN_DESCR

NOUN 284
spruce
blue
In front of the swingset is a large blue spruce.
UNMOVABLE
LOCATION 64
END_NOUN

NOUN_DESCR 284
The spruce tree towers above the playground.
END_NOUN_DESCR

NOUN 285
stone
dull
At your feet is a dull stone.
SIZE 8
WEIGHT 10
LOCATION 0
END_NOUN

NOUN_DESCR 285
The stone is perfectly round and about fist size.
END_NOUN_DESCR

NOUN 286
altar
small

UNMOVABLE
LOCATION 170
END_NOUN

NOUN_DESCR 286
On the altar is a small platform which looks like it was meant to 
hold something.
END_NOUN_DESCR

NOUN 287
knob
door
There is a door knob here.
SIZE 2
WEIGHT 2
LOCATION 0
TURNABLE
END_NOUN

NOUN_DESCR 287
The knob is made of a bluish glass.
END_NOUN_DESCR

NOUN 288
door
small

UNMOVABLE
LOCATION 168
END_NOUN

NOUN_DESCR 288
The door is solid black and seems to absorb light.  There is no hinges
or door knob visible.
END_NOUN_DESCR

NOUN 289
door
small

LOCATION 0
END_NOUN

NOUN_DESCR 289
The door is solid black and seems to absorb all light.  In the middle is
a bluish glass door knob
END_NOUN_DESCR

NOUN 290
pedestal
marble

UNMOVABLE
LOCATION 169
END_NOUN

NOUN_DESCR 290
The pedestal is made of marble and stands about five feet high and three
feet in diameter.
END_NOUN_DESCR

NOUN 291
umbrella
black
There is a large black umbrella here.
SIZE 8
WEIGHT 9
LOCATION 0
CLOSABLE
CLOSED
END_NOUN

NOUN_DESCR 291
It is a typical umbrella, if anything can be typical in here.
END_NOUN_DESCR

NOUN 292
stand
small

LOCATION 198
END_NOUN

NOUN_DESCR 292
The stand is about two feet tall.  
END_NOUN_DESCR

NOUN 293
horn
golden
You see a golden horn here.
SIZE 9
WEIGHT 6
LOCATION 0
END_NOUN

NOUN_DESCR 293
The horn  is round and made of gold.  There is a mouthpiece on one end.
END_NOUN_DESCR

NOUN 294
hand
woman's

UNMOVABLE
LOCATION 155
END_NOUN

NOUN_DESCR 294
The hand does not seem to be attached to anything.  A finger is motioning
to you.
END_NOUN_DESCR

NOUN 295
finger
small

UNMOVABLE
LOCATION 155
END_NOUN

NOUN_DESCR 295
The finger keeps motioning to you.
END_NOUN_DESCR

NOUN 296
boat
row
You see a row boat at the water's edge.
UNMOVABLE
LOCATION 74
END_NOUN

NOUN_DESCR 296
The boat seems sea worthy.
END_NOUN_DESCR

NOUN 297
seed
bird
There is a small amount of bird seed here.
SIZE 2
WEIGHT 2
LOCATION 0
EDIBLE
END_NOUN

NOUN_DESCR 297
You see nothing special about the bird seed.
END_NOUN_DESCR

NOUN 298
limb
tree
There is a small tree limb here.
SIZE 4
WEIGHT 4
LOCATION 73
NOUN_SYNONYMS STICK
END_NOUN

NOUN_DESCR 298
Looks like an elm limb.
END_NOUN_DESCR

NOUN 299
door
locked

UNMOVABLE
LOCATION 18
END_NOUN

NOUN_DESCR 299
The door is locked and closed.
END_NOUN_DESCR

INTRODUCTION
You have dreamt it for many nights now.  The shadowy figure of a woman
appearing in your bedroom, waking you from your sleep.  She fades in and
out in a white haze and tells you of a story of a small town, called
Tamoret, that has been taken over by an evil being from the fourth
dimension.  You toss and turn as she explains a scientist, named Dr.
Braindead, had built a gateway to the fourth dimension and released this
being who is now planning to spread his evil across your world.  Her
voice quivers as she tells you that she is powerless in your dimension
and she needs you to help send this being back to where he belongs.
Then you wake up to find that the white shadow of a woman to be gone.
That is until tonight.  As you slowly open your eyes, there she is,
standing next to your bed, more solid than you had ever seen her
before.  She leans close to you and says, "Please help us.  We are
desperate and he must be returned to where he belongs.  Time is short
now.  Within three of your weeks he will be strong and nothing will
be able to stop him.  Take my hand and come with me to Tamoret.  You
our are last hope."  You hesitate, but something deep from within you
makes you stretch out your hand and slowly touch hers.  All goes black
for a moment and then.......
END_INTRO


;TAMORET - BY MICHAEL J. LYONS - COPYRIGHTED 1988 

;2   North Main Street         3   Road To Nowhere
;4   North Main Street         5   North Main Street   
;6   Intersection              7   South Main Street
;8   South Main Street         9   South Main Street
;10  Vault                     11  Road To Nowhere
;12  Gas Pumps                 13  Filling Station
;14  Warehouse                 15  Warehouse Office
;16  Hardware Store            17  Storeroom
;18  Bank                      19  Drug Store
;20  Cafe                      21  Grocery Store
;22  Empty Store               23  East Park Drive 
;24  East Park Drive           25  West Park Drive 
;26  West Park Drive           27  Church
;28  Clothing Store            29  Bar
;30  Empty Store               31  Sporting Goods Store
;32  Stock Room                33  Hotel
;34  Hall                      35  Hotel Room
;36  Empty Store               37  Sheriff's Office
;38  Cell                      39  Cemetery Entrance
;40  Cemetery                  41  Cemetery
;42  Cemetery                  43  Cemetery
;44  Cemetery                  45  Cemetery
;46  Cemetery                  47  Cemetery
;48  Beneath Pulpit            49  Under Grave
;50  Under cemetery            51  Under Cemetery
;52  Under Cemetery            53  Under Cemetery
;54  Under Cemetery            55  Under Cemetery
;56  Pulpit                    57  Bed
;58  Park Entrance             59  Statue
;60  Oak Tree                  61  Walnut Tree
;62  Mound                     63  Elm Tree
;64  Playground                65  Statue
;66  Willow Tree               67  Walnut Tree
;68  Willow Tree               69  Fountain
;70  Statue                    71  Oak Tree
;72  Mound                     73  Elm Tree
;74  Boat Dock                 75  Boat House
;76  Row Boat                  77  Row Boat
;78  Sandy Beach               79  Stairs
;80  Stairs                    81  Stairs
;82  Top of Cliff              83  Path
;84  Path                      85  Path
;86  Path                      87  Path
;88  Forest                    89  Forest
;90  Forest                    91  Forest
;92  Forest                    93  Forest
;94  Forest                    95  Forest
;96  Forest                    97  Forest
;98  Forest                    99  Forest
;100 Forest                    101 Forest
;102 Forest                    103 Forest
;104 Forest                    105 Gate Entrance
;106 Kitchen                   107 Pantry
;108 Back Porch                109 Bathroom  
;110 Dining Room               111 Great Room    
;112 Recreation Room           113 Foyer
;114 Closet                    115 Front Porch
;116 Stairs                    117 Stairs
;118 Hall                      119 Balcony
;120 Bedroom                   121 Bedroom
;122 Hall                      123 Bedroom
;124 Hall                      125 Bathroom  
;126 Closet                    127 Attic     
;128 Front Gate                129 Stairs 
;130 Basement                  131 Work Shop
;132 Laundry Room              133 Office
;134 Furnace Room              135 Secret Pass
;136 Secret Pass               137 Secret Pass
;138 Equipment Room            139 Store Room
;140 Laboratory                141 Control Room
;142 Chamber                   143 Corridor
;144 Corridor                  145 Corridor
;146 Corridor                  147 Corridor
;148 Corridor                  149 Corridor
;150 Corridor                  151 Delivery Room
;152 Passage                   153 Passage
;154 Misty Cavern              155 Misty Cavern
;156 Misty Cavern              157 Misty Cavern
;158 Misty Cavern              159 Misty Cavern
;160 Misty Cavern              161 Misty Cavern
;162 Misty Cavern              163 Sloping Corridor
;164 Tunnel                    165 Tunnel
;166 Tunnel                    167 Tunnel
;168 Tiny Room                 169 Alcove
;170 Stone Structure           171 Void
;172 Void                      173 Void
;174 Void                      175 Void
;176 Void                      177 Void
;178 Valley                    179 Valley
;180 Dais                      181 Dais
;182 Dais                      183 Metallic Room
;184 Pulsating Room            185 Shrine
;186 Red Sea                   187 Red Sea
;188 Red Sea                   189 Red Sea
;190 Island                    191 Red Sea
;192 Red Sea                   193 Red Sea
;194 Red Sea                   195 Pit
;196 Grotto                    197 Cave
;198 Sepulcher                 199 Rat's Nest


ROOM 2
North Main Street
NORTH 3                          
EAST 12  
WEST 14
SOUTH 4  
END_ROOM

ROOM_DESCR 2
You are standing at the northern end of the main street of Tamoret.  You
immediately notice the absence of noise and a quick scan around you reveals
that you are the only person on the street, but you have a gnawing feeling
inside you, that someone, or something, is watching your every movement.
A sign near the street reads "YOU ARE ENTERING TAMORET.  WE HOPE YOU ARE
GLAD TO BE HERE, BECAUSE WE ARE NOT GLAD TO HAVE YOU HERE". To the north
you see an aged and cracked concrete road leading out of town.  To the
south you see the main business district.  West, from here, you see a
large block building that looks like an abandon warehouse.  To the east
you see a gas station.
END_ROOM_DESCR

HELP 2
Don't ask me.  If it wasn't for you, I would be home resting my circuits.
END_HELP_DESCR

ROOM 3
Road Leading Nowhere
SOUTH 2   
END_ROOM

ROOM_DESCR 3
You are standing on a cracked, potholed road that looks as if it has not
been used in many years.  The road leads north through a desolate country-
side and you see little reason, or hope, to follow it.  To the south you
see the town of Tamoret.
END_ROOM_DESCR

HELP 3
There is no escaping now.  Best go back and get on with it.
END_HELP_DESCR

ROOM 4
North Main Street  
NORTH 2  
SOUTH 5  
EAST 16  
WEST 18  
END_ROOM

ROOM_DESCR 4
You are on the main street of Tamoret.  To the north and south the street
continues.  To the west is a large limestone building.  A sign above the
door of the building reads, "TAMORET LAST NATIONAL BANK".  To the east
is another large building of brick composition.  A sign on that
building reads "TAMORET HARDWARE".
END_ROOM_DESCR

HELP 4
Explore, and don't forget to examine everything.
END_HELP_DESCR

ROOM 5
North Main Street
NORTH 4  
SOUTH 6  
EAST 19  
WEST 20  
END_ROOM

ROOM_DESCR 5
You are on the main street of Tamoret.  To the north the street continues
and to the south you see an intersection with another street.  West you
see a small one story building with a large plate glass window occupying
most of the front of the building.  In the window is a non-working neon
sign that reads, "TAMORET CAFE".  East is a two story wood framed
building that has a large mortar and pestle hanging from it near the top.
END_ROOM_DESCR

HELP 5
Remember that sometimes searching will turn up more than just examining.
END_HELP_DESCR

ROOM 6
Intersection
NORTH 5  
SOUTH 7  
EAST 23  
WEST 25  
END_ROOM

ROOM_DESCR 6
You are standing in the middle of an intersection of two streets.  A street
sign identifies the north-south streets as Main Street and the east-west
streets as Park Drive.
END_ROOM_DESCR

HELP 6
Didn't your mother ever teach you not to play in the middle of an 
intersection?
END_HELP_DESCR

ROOM 7
South Main Street
NORTH 6  
SOUTH 8  
WEST 28
EAST 27
END_ROOM

ROOM_DESCR 7
You are on the main street of Tamoret.  To the north you see an intersection
with another street and to the south the street continues.  West of you,
you see a small shop with a sign next to the door identifying it as a
clothing store.  East of you, you see what looks like it once might 
have been a small church.
END_ROOM_DESCR

HELP 7
Good adventurers are like good detectives.  Most of the time it is best to
to keep quiet and observe closely what is going on around you.
END_HELP_DESCR

ROOM 8
South Main Street
NORTH 7
SOUTH 9
WEST 31
EAST 33
END_ROOM

ROOM_DESCR 8
You are on the main street of Tamoret.  To the north and south the 
street continues.  To the west you see a wooden building with a sign
that reads "TAMORET SPORTING GOODS".  East is the entrance to one of
the largest buildings in town.  A sign identifies it as the Tamoret 
Hotel.
END_ROOM_DESCR

HELP 8
Those that follow the scent of the trail sometimes find wealth and
sometimes find death.
END_HELP_DESCR

ROOM 9
South Main Street
NORTH 8
SOUTH 11
WEST 37
EAST 36
END_ROOM

ROOM_DESCR 9
You are standing at the southern end of the main street of Tamoret.  To the
south you see a road leading out of town and to the north the street
continues.  East of you is large building that seems to be vacant and west
you notice a large stone building with bars on the windows.
END_ROOM_DESCR

HELP 9
An apple a day keeps the doctor on the golf course.
END_HELP_DESCR

ROOM 10
Bank Vault
EAST 18
END_ROOM

ROOM_DESCR 10
You are in an empty bank vault with the only exit being the vault door
to the east.  Along the north wall is a row of safety deposit boxes, all
of them having been opened and emptied.
END_ROOM_DESCR

HELP 10
Thinking good thoughts all of time generally gives one a headache.
END_HELP_DESCR

ROOM 11
Road Leading Nowhere
NORTH 9
END_ROOM

ROOM_DESCR 11
You are standing on a desolate road that runs north and south.  Looking
south you see nothing but wilderness and little hope in continuing in 
that direction.  North the road leads into a small town.
END_ROOM_DESCR

HELP 11
Sorry, but looks like you better head back to town.
END_HELP_DESCR

ROOM 12
Gas Pumps
WEST 2
EAST 13
ENTER 13
END_ROOM

ROOM_DESCR 12
You find yourself standing on a blacktop driveway that the weeds are beginning
to take over.  Directly in front of you are two gas pumps and to the west
is the entrance to the filling station.
END_ROOM_DESCR

HELP 12
Do you think it is strange that there are no vehicles around?
END_HELP_DESCR

ROOM 13
Filling Station
WEST 12
EXIT 12
END_ROOM

ROOM_DESCR 13
As you enter the filling station an odor of oil and grease greets your 
nostrils.  The station is littered with old rags, cans, and car parts,
nothing of which seems to be worth much.  An exit to the west leads back
out to the pumps.
END_ROOM_DESCR

HELP 13
Are we having fun yet?
END_HELP_DESCR

ROOM 14
Warehouse
WEST 15
EAST 2
END_ROOM

ROOM_DESCR 14
Your feet stir up a light cloud of dust as you enter the warehouse.  A quick
glance confirms your prior suspicions, as the building appears not to have
been used in years.  East leads back to the street and an archway to the
west leads into another room.
END_ROOM_DESCR

HELP 15
Help me by sending your $5.00 registration fee to Mike Lyons, 329 E. 6th, 
Rushville, Indiana, 46173.
END_HELP_DESCR

ROOM 15
Warehouse Office
EAST 14
END_ROOM

ROOM_DESCR 15
You have entered a small offset of the warehouse that at one time looks
to have been used as an office.  The room is now nearly empty except for
a small file cabinet that sits in one corner of the room.  To the east
an archway leads back to the warehouse.
END_ROOM_DESCR

HELP 15
Comments can be sent to BASILON on GENIE or to 75156,1377 on Compuserve.
END_HELP_DESCR

ROOM 16
Hardware Store
EAST 17
WEST 4
END_ROOM

ROOM_DESCR 16
You find yourself in a large building, now nearly empty except
for a small rack to your right.  The only exits that you can see
are to the east and west. 
END_ROOM_DESCR

HELP 16
If one verb or noun does not work, try another.
END_HELP_DESCR

ROOM 17
Storeroom
WEST 16
END_ROOM

ROOM_DESCR 17
This is small storeroom filled with empty boxes and crates.  Cobwebs cling
to you as you move about the room.  The only exit is back the way 
you came in.
END_ROOM_DESCR

HELP 17
Beware of things that go bump in the night.
END_HELP_DESCR

ROOM 18
Bank
EAST 4
LOCKED_DOOR
END_ROOM

HELP 18
Use the commands TURN RIGHT and TURN LEFT to operate the dial.
END_HELP_DESCR

ROOM_DESCR 18
As you enter the Tamoret Bank, you notice immediately that this building
has been not been in use for quite some time.  Everything has been  
stripped from here except a heavy steel door on the west wall.  An exit
to the east leads back out to the street.
END_ROOM_DESCR

ROOM 19
Drug Store
WEST 5
END_ROOM

ROOM_DESCR 19
You enter the town drug store and find it to be as empty as the other  
buildings you have been in.  On your right, you notice a small counter
with a sign on it that reads, "PRESCRIPTIONS".  To your left is a small
table with a sign that reads, "SALE ITEMS".  An exit to the west leads
back to the street.
END_ROOM_DESCR

HELP 19
Say "NO!" to drugs.
END_HELP_DESCR

ROOM 20
Cafe
EAST 5
END_ROOM

ROOM_DESCR 20
The pungent smell of liver and onions greet you as you enter this small
cafe.  The only exit that you can see is the door you just entered by,
but you distinctly hear someone washing dishes behind a wall to the west.
END_ROOM_DESCR

HELP 20
I would if I could, but I do not like liver and onions.
END_HELP_DESCR

ROOM 21
Grocery Store
SOUTH 26
END_ROOM

ROOM_DESCR 21
Your first thought, after entering this grocery store, is where the Board
of Health has been keeping themselves.  Your are almost overwhelmed by
the smell of rotten meats, fruits and vegtables.  Your first instinct is
to get out of here before you lose your lunch but a small shelf attracts
your attention.  The only exit you see is the door you just came through.
END_ROOM_DESCR

HELP 21
I'd leave here as quick as I could.
END_HELP_DESCR

ROOM 22
Empty store
SOUTH 24
END_ROOM

ROOM_DESCR 22
You are standing in a small empty store.  The only exit is to the south.
END_ROOM_DESCR

HELP 22
Well, you could go and find a Realtor and see about buying this place.  I
am sure the price would be right.
END_HELP_DESCR
 
ROOM 23
East Park Drive
EAST 24
WEST 6 
END_ROOM

ROOM_DESCR 23
You are standing on an east-west street.
END_ROOM_DESCR

HELP 23
All the best things in life come in threes.
END_HELP_DESCR

ROOM 24
East Park Drive
NORTH 22
SOUTH 30
WEST 23
EAST 58
END_ROOM

ROOM_DESCR 24
You have approached the end of East Park Drive. To the north and south there
appears to be vacant buildings.  To the east you see the entrance to a 
park.
END_ROOM_DESCR

HELP 24
The black shadow is fond reader of classical horror books.
END_HELP_DESCR

ROOM 25
West Park Drive
EAST 6
WEST 26
END_ROOM

ROOM_DESCR 25
You are standing on an east-west street.
END_ROOM_DESCR

HELP 25
My advise is to either go east or west.
END_HELP_DESCR

ROOM 26
West Park Drive
NORTH 21
SOUTH 29
EAST 25
WEST 39
END_ROOM

ROOM_DESCR 26
You are standing near then end of West Park Drive.  The street continues
on eastward while to the north you notice a building with a sign 
identifying it as "TAMORET GROCERY".  To the south you see a small 
building with an open front door.  A sign has been propped up next to the
building.  Upon closer examination of the sign you see it reads, "TAMORET
BAR AND GRILL".  To the west you can see the entrance to a cemetery.
END_ROOM_DESCR

HELP 26
I opt for the bar over the cemetery.
END_HELP_DESCR

ROOM 27
Small Church
WEST 7
END_ROOM

ROOM_DESCR 27
The floor boards creak as you enter this small chapel.  Dust covers the
floor and pews but you noticed that the center aisle has less dust than
the rest of the floor.  Toward the front center of the room is a massive
teakwood pulpit.  At the west end of the church is an exit leading back
out to the street.
END_ROOM_DESCR

HELP 27
You could try praying here, but I am not sure that would do any good.
END_HELP_DESCR

ROOM 28
Clothing Store
EAST 7
END_ROOM

ROOM_DESCR 28
This small shop is now nearly empty except for a small table located
just inside the door.  There seems to be no other exit other than 
the east door you just entered.
END_ROOM_DESCR

HELP 28
When the going gets tough, RUN! HIDE! BEG! SCREAM! 
END_HELP_DESCR

ROOM 29
Bar
NORTH 26
END_ROOM

ROOM_DESCR 29
You have a strange feeling come over you as you enter the bar.  The room
if filled with smoke and you notice several half filled glasses and beer
bottles on the bar.  It seems that the customers must have left here
in a hurry.  Looking around you see a juke box toward the west
wall, a bar toward the south wall and an exit to the north.  A sign
above the bar reads, "BEER $2.00"
END_ROOM_DESCR

HELP 29
A beer doesn't sound bad right now, but I can only have one.  I'm driving.
END_HELP_DESCR

ROOM 30
Empty Store
NORTH 24
END_ROOM

ROOM_DESCR 30
You are standing in a large empty store.  The only exit is to the north.
END_ROOM_DESCR

HELP 30
I am at a lost for words right now.
END_HELP_DESCR

ROOM 31
Sporting Goods Store
EAST 8
WEST 32
END_ROOM

ROOM_DESCR 31
Glass cases and gun racks now lie empty in this building which you assess
once held a large array of weapons.  You notice exits to the east and to
the west.
END_ROOM_DESCR

HELP 31
Dogs are fond of burying things in soft dirt.
END_HELP_DESCR
  
ROOM 32
Stock Room
EAST 31
END_ROOM

ROOM_DESCR 32
This room is quite empty, although you do notice that for a change it is
not as dusty as the other buildings  you have been in.  To the east is an
exit leading back out to the showroom.
END_ROOM_DESCR

HELP 32
He who hesitates is lost.
END_HELP_DESCR

ROOM 33
Tamoret Hotel Lobby
WEST 8
UP 34
END_ROOM

ROOM_DESCR 33
You are standing in the lobby of the Tamoret Hotel.  The highly polished
floor reflects the soft lights of two massive chandeliers.  Carefully
placed about the lobby are large containers containing artificial plants.
The whole atmosphere gives you a warm feeling and sets your mind at ease.
At the east end of the lobby is a marble stairway leading up to what you
assume are the guest rooms and to the west are the doors leading out.
END_ROOM_DESCR

HELP 33
Zombies have a habit of wandering around during the night.
END_HELP_DESCR

ROOM 34
Hall
SOUTH 35
DOWN 33
LOCKED_DOOR
END_ROOM

ROOM_DESCR 34
You are standing in a narrow corridor at the top of a marble stairway.
Doors off the corridor lead to guest rooms, but all seem to be locked
except for one at the south end of the corridor.
END_ROOM_DESCR

HELP 34
Well, you could go south or you could go down.  Your choice.
END_HELP_DESCR

ROOM 35
Guest Room
NORTH 34
END_ROOM

ROOM_DESCR 35
This is a rather pleasant room, although smaller than you had thought.
A large double bed takes up most of the room leaving little space for
the dresser.  A worn Oriental rug covers a hardwood floor badly in need
of refinishing.  To the north an exit leads to the hall.  
END_ROOM_DESCR

HELP 35
If you are getting tired, I suggest you go to bed.
END_HELP_DESCR

ROOM 36
Empty Store
WEST 9
END_ROOM

ROOM_DESCR 36
You are standing in a empty store with the only exit to the west.
END_ROOM_DESCR

HELP 36
Sorry, I can't help you right now.  Got to cool my circuits.
END_HELP_DESCR

ROOM 37
Sheriff's Office
EAST 9
LOCKED_DOOR
END_ROOM

ROOM_DESCR 37
You enter a building that you immediately recognize as a police station.
On the walls are many pictures of men you assume were previous sheriffs
in this town.  In the middle of the room is a large roll top desk. An
exit leads out to the east and to the west you see an iron door.
END_ROOM_DESCR

HELP 37
If the sheriff is here, I wouldn't bother him.
END_HELP_DESCR

ROOM 38
Cell
LOCKED_DOOR
END_ROOM

ROOM_DESCR 38
You find yourself in a small damp cell.  Through a large iron door to
the east is the sheriff's office.  A small cot lies along the north
wall.
END_ROOM_DESCR

HELP 38
If you are locked in here, I suggest you give it up.  The sheriff is not
a very forgiving man.
END_HELP_DESCR

ROOM 39
Cemetery Entrance
NORTH 40
SOUTH 46
EAST 26
WEST 47
NORTHWEST 41
SOUTHWEST 45
END_ROOM

HELP 39
If you go in the cemetery, I might just stay here.
END_HELP_DESCR

ROOM_DESCR 39
You are standing at the entrance to a small cemetery. Visibility is quite
limited due to the tall weeds that have overtaken the cemetery, but
should you have a morbid desire to enter the cemetery, you should be able
to from about any direction.  To the east is Park Drive.
END_ROOM_DESCR

ROOM 40
Cemetery
NORTH 42
EAST 41
SOUTH 39
WEST 41
NORTHEAST 47
NORTHWEST 43
SOUTHEAST 41
SOUTHWEST 47
END_ROOM

ROOM_DESCR 40
You are standing among tall weeds in a cemetery.  Visibility is very
limited and you have a feeling that all is not well.  You notice
the top of a large spiked iron fence some distance away, but you are
not sure in what direction.  
END_ROOM_DESCR

HELP 40
OK, I've seen enough.  Let's go back to the bar.
END_HELP_DESCR

ROOM 41
Cemetery
SOUTH 47
EAST 40
WEST 42
NORTH 47
NORTHEAST 40
NORTHWEST 42
SOUTHEAST 39
SOUTHWEST 43
END_ROOM

ROOM_DESCR 41
You are standing among tall weeds in a cemetery.  Visibility is very
limited and you have a feeling that all is not well.  You notice
the top of a large spiked iron fence some distance away, but you are
not sure in what direction.  
END_ROOM_DESCR

HELP 41
OK, I've seen enough. Let's go back to the bar.
END_HELP_DESCR

ROOM 42
Cemetery
NORTH 47
SOUTH 43
EAST 43
WEST 41
NORTHEAST 41
NORTHWEST 44
SOUTHEAST 47
SOUTHWEST 40
END_ROOM

ROOM_DESCR 42
You are standing among tall weeds in a cemetery.  Visibility is very
limited and you have a feeling that all is not well.  You notice
the top of a large spiked iron fence some distance away, but you are
not sure in what direction.  
END_ROOM_DESCR

HELP 42
OK, I've seen enough. Let's go back to the bar.
END_HELP_DESCR

ROOM 43
Cemetery
NORTH 42
SOUTH 44
EAST 47
WEST 47
NORTHEAST 41
NORTHWEST 44
SOUTHEAST 45
SOUTHWEST 40
END_ROOM

ROOM_DESCR 43
You are standing among tall weeds in a cemetery.  Visibility is very
limited and you have a feeling that all is not well.  You notice
the top of a large spiked iron fence some distance away, but you are
not sure in what direction.  
END_ROOM_DESCR

HELP 43
OK, I've seen enough.  Let's go back to the bar.
END_HELP_DESCR

ROOM 44
Cemetery
NORTH 43
SOUTH 43
EAST 45
WEST 45
NORTHEAST 47
NORTHWEST 41
SOUTHEAST 41
SOUTHWEST 40
END_ROOM

ROOM_DESCR 44
You are standing among tall weeds in a cemetery.  Visibility is very
limited and you have a feeling that all is not well.  You notice
the top of a large spiked iron fence some distance away, but you are
not sure in what direction.  
END_ROOM_DESCR

HELP 44
OK, I've seen enough.  Let's go back to the bar.
END_HELP_DESCR

ROOM 45
Cemetery
NORTH 47
SOUTH 47
EAST 46
WEST 44
NORTHEAST 39
NORTHWEST 43
SOUTHEAST 40
SOUTHWEST 42
END_ROOM

ROOM_DESCR 45
You are standing among tall weeds in a cemetery.  Visibility is very
limited and you have a feeling that all is not well.  You notice
the top of a large spiked iron fence some distance away, but you are
not sure in what direction.  
END_ROOM_DESCR

HELP 45
OK, I've seen enough.  Let's go back to the bar.
END_HELP_DESCR

ROOM 46
Cemetery
NORTH 47
SOUTH 47
EAST 45
WEST 45
NORTHEAST 42
NORTHWEST 47
SOUTHEAST 43
SOUTHWEST 44
END_ROOM

ROOM_DESCR 46
You are standing among tall weeds in a cemetery.  Visibility is very
limited and you have a feeling that all is not well.  You notice
the top of a large spiked iron fence some distance away, but you are
not sure in what direction.  
END_ROOM_DESCR

HELP 46
OK, I've seen enough.  Let's go back to the bar.
END_HELP_DESCR

ROOM 47
Cemetery
NORTH 41
SOUTH 45
EAST 39
WEST 43
NORTHEAST 40
NORTHWEST 42
SOUTHEAST 46
SOUTHWEST 44
END_ROOM

ROOM_DESCR 47
You are standing among tall weeds in a cemetery.  Visibility is very
limited and you have a feeling that all is not well.  You notice
the top of a large spiked iron fence some distance away, but you are
not sure in what direction.  
END_ROOM_DESCR

HELP 47
OK, I've seen enough.  Let's go back to the bar.
END_HELP_DESCR

ROOM 48
Beneath Pulpit
UP 27
END_ROOM

ROOM_DESCR 48
You are in a small, musty chamber beneath the pulpit.  Earthen walls
prevent passage anyway except up.
END_ROOM_DESCR

HELP 48
Strange place.  I suppose at one time it had a purpose.
END_HELP_DESCR

ROOM 49
Under the Grave
NORTH 53
SOUTH 50
EAST 51
WEST 52
NORTHEAST 54
NORTHWEST 54
SOUTHEAST 51
SOUTHWEST 53
UP 44
END_ROOM

ROOM_DESCR 49
A foul odor of death greets you as you enter this deep hole.  At your
feet you notice a coffin that has been smashed open and the remains of
a skeleton.  Low moans can be heard coming from dark, small passageways 
all around you.  You wonder if it is the wind or if maybe you are not 
alone down here.  Above you you can see the cemetery.
END_ROOM_DESCR

HELP 49
I suppose you are going to want to go exploring down here.  Just remember
that I am basically a chicken, and I do not like dark places.
END_HELP_DESCR

ROOM 50
Under Cemetery
NORTH 49
SOUTH 52
EAST 52
WEST 52
NORTHEAST 53
NORTHWEST 54
SOUTHEAST 51
SOUTHWEST 54
LIGHT 1
END_ROOM

ROOM_DESCR 50
You walk aimlessly around small passageways until you finally come out 
under a caved in grave.  The smell of death is strong here.
END_ROOM_DESCR

HELP 50
Boy, am I having fun.  You do realize that we are probably lost, don't you?
END_HELP_DESCR

ROOM 51
Under Cemetery
NORTH 53
SOUTH 55
EAST 54
WEST 50
NORTHEAST 52
NORTHWEST 53
SOUTHEAST 54
SOUTHWEST 52
LIGHT 1
END_ROOM

ROOM_DESCR 51
You walk aimlessly around small passages until you finally come out 
under a caved in grave.  The smell of death is strong here.
END_ROOM_DESCR

HELP 50
Boy, am I having fun.  You do realize that we are probably lost, don't you?
END_HELP_DESCR

ROOM 52
Under Cemetery
NORTH 51
SOUTH 51
EAST 53
WEST 50
NORTHEAST 53
NORTHWEST 54
SOUTHEAST 54
SOUTHWEST 53
LIGHT 1
END_ROOM

ROOM_DESCR 52
You walk aimlessly around small passages until you finally come out 
under a caved in grave.  The smell of death is strong here.
END_ROOM_DESCR

HELP 50
Boy, am I having fun.  You do realize that we are probably lost, don't you?
END_HELP_DESCR

ROOM 53
Under Cemetery
NORTH 52
SOUTH 54
EAST 54
WEST 50
NORTHEAST 50
NORTHWEST 52
SOUTHEAST 54
SOUTHWEST 52
LIGHT 1
END_ROOM

ROOM_DESCR 53
You walk aimlessly around small passages until you finally come out 
under a caved in grave.  The smell of death is strong here.
END_ROOM_DESCR

HELP 50
Boy, am I having fun.  You do realize that we are probably lost, don't you?
END_HELP_DESCR

ROOM 54
Under Cemetery
NORTH 53
SOUTH 53
EAST 51
WEST 50
NORTHEAST 52
NORTHWEST 53
SOUTHEAST 52
SOUTHWEST 53
LIGHT 1
END_ROOM

ROOM_DESCR 54
You walk aimlessly around small passages until you finally come out 
under a caved in grave.  The smell of death is strong here.
END_ROOM_DESCR

HELP 50
Boy, am I having fun.  You do realize that we are probably lost, don't you?
END_HELP_DESCR

ROOM 55
Under Cemetery
NORTH 51
SOUTH 53
EAST 53
WEST 53
NORTHEAST 54
NORTHWEST 54
SOUTHEAST 54
SOUTHWEST 54
LIGHT 1
END_ROOM

ROOM_DESCR 55
You walk aimlessly around small passages until you finally come out 
under a caved in grave.  The smell of death is strong here.
END_ROOM_DESCR

HELP 55
Boy, am I having fun.  You do realize that we are probably lost, don't you?
END_HELP_DESCR

ROOM 56
Pulpit
EXIT 27
END_ROOM

ROOM_DESCR 56
You are standing behind a pulpit.  You have a feeling of power from this
viewpoint as you look out over the church.  From here you can exit back
into the aisle.
END_ROOM_DESCR

HELP 56
I might be able to help here.  Try EXIT to leave.
END_HELP_DESCR

ROOM 57
bed
EXIT 35
END_ROOM

ROOM_DESCR 57
You are in a soft, warm, and secure double bed.
END_ROOM_DESCR

HELP 57
Don't get too comfortable.  We have alot of work to do.  By the way use
EXIT to leave the bed.
END_HELP_DESCR

ROOM 58
Park Entrance
EAST 59
WEST 24
ENTER 59
END_ROOM

ROOM_DESCR 58
You are standing at the entrance to a small park.  To the east you see
a statue of a confederate solider and to the west you see Park Drive.
END_ROOM_DESCR

HELP 58
I wouldn't go in there if I was you, but then I'm basically chicken.
END_HELP_DESCR

ROOM 59
Statue
NORTH 61
SOUTH 68
EAST 60
WEST 58
NORTHEAST 62
SOUTHEAST 69
EXIT 58
END_ROOM

ROOM_DESCR 59
You standing beside a large statue of what looks like to be a confederate
soldier in the park.  
END_ROOM_DESCR

HELP 59
"When Johnny comes marching home again ...."
END_HELP_DESCR

ROOM 60
Oak Tree
NORTH 62
SOUTH 69
EAST 67
WEST 59
NORTHEAST 66
NORTHWEST 61
SOUTHEAST 70
SOUTHWEST 68
END_ROOM

ROOM_DESCR 60
You are standing under a large oak tree in the park.
END_ROOM_DESCR

HELP 60
Lovely place, isn't it?
END_HELP_DESCR

ROOM 61
Walnut Tree
NORTH 63
SOUTH 59
EAST 62
NORTHEAST 64
SOUTHEAST 60
END_ROOM

ROOM_DESCR 61
You are standing under a large walnut tree in the park.
END_ROOM_DESCR

HELP 61
You know, we probably are not alone here.
END_HELP_DESCR

ROOM 62
Mound
NORTH 64
SOUTH 60
EAST 66
WEST 61
NORTHEAST 65
NORTHWEST 63
SOUTHEAST 67
SOUTHWEST 59
END_ROOM

ROOM_DESCR 62
You are standing on a small, grassy mound in the park.
END_ROOM_DESCR

HELP 62
If we only had a kite.  Sorry, just reminiscing about the old days.
END_HELP_DESCR

ROOM 63
Elm Tree
SOUTH 61
EAST 64
SOUTHEAST 62
END_ROOM

ROOM_DESCR 63
You are standing under a large elm tree in the park.
END_ROOM_DESCR

HELP 63
We could quit now and work on that spreadsheet.
END_HELP_DESCR

ROOM 64
Playground
SOUTH 62
EAST 65
WEST 63
SOUTHEAST 66
SOUTHWEST 61
END_ROOM

ROOM_DESCR 64
You are in a small playground in the park.  Most of the equipment
has been removed and the weeds are slowly taking over the once trampled
dirt.
END_ROOM_DESCR

HELP 64
Makes me feel like a kid again.
END_HELP_DESCR

ROOM 65
Statue
SOUTH 66
WEST 64
SOUTHWEST 62
END_ROOM

ROOM_DESCR 65
You are in the standing beside a very strange statue.
END_ROOM_DESCR

HELP 65
If you want my advise, I'd say, "RUN!".
END_HELP_DESCR

ROOM 66
Willow Tree
NORTH 65
SOUTH 67
WEST 62
NORTHWEST 64
SOUTHWEST 60
END_ROOM

ROOM_DESCR 66
You are standing under a large willow tree in the park.
END_ROOM_DESCR

HELP 66
Lovely, isn't it?
END_HELP_DESCR

ROOM 67
Walnut Tree
NORTH 66
SOUTH 70
WEST 60
NORTHWEST 62
SOUTHWEST 69
END_ROOM

ROOM_DESCR 67
You are standing under a large walnut tree in the park.
END_ROOM_DESCR

HELP 67
Nice place to have a picnic.
END_HELP_DESCR

ROOM 68
Willow Tree
NORTH 59
SOUTH 71
EAST 69
NORTHEAST 60
SOUTHEAST 72
END_ROOM

ROOM_DESCR 68
You are standing under a large willow tree in the park.
END_ROOM_DESCR

HELP 68
I see nothing of much interest here.
END_HELP_DESCR

ROOM 69
Fountain
NORTH 60
SOUTH 72
EAST 70
WEST 68
NORTHEAST 67
NORTHWEST 59
SOUTHEAST 73
SOUTHWEST 71
END_ROOM

ROOM_DESCR 69
You are standing beside a small fountain.  To your surprise the
fountain is still working, spraying a fine mist up which gently falls
back to the pool around the fountain.
END_ROOM_DESCR

HELP 69
Got a penny?  If you do make a wish.  I'd like a nice T-bone steak
right now.
END_HELP_DESCR

ROOM 70
Statue
NORTH 67
SOUTH 73
WEST 69
NORTHWEST 60
SOUTHWEST 72
END_ROOM

ROOM_DESCR 70
You are standing beside a large statue of a woman sitting on a horse. 
The woman has no clothes on.
END_ROOM_DESCR

HELP 70
I can't help you.  If I look I might blow a circuit.
END_HELP_DESCR

ROOM 71
Oak Tree
NORTH 68
EAST 72
NORTHEAST 69
END_ROOM

ROOM_DESCR 71
You are standing under a large oak tree in the park.
END_ROOM_DESCR

HELP 71
Lead on, my friend.
END_HELP_DESCR

ROOM 72
Mound
NORTH 69
SOUTH 74
EAST 73
WEST 71
NORTHEAST 70
NORTHWEST 68
END_ROOM

ROOM_DESCR 72
You are standing on a small, grassy mound in the park.
END_ROOM_DESCR

HELP 72
I smell fish to the south.
END_HELP_DESCR

ROOM 73
Elm Tree
NORTH 70
WEST 72
NORTHWEST 69
END_ROOM

ROOM_DESCR 73
You are standing under a large elm tree in a park.
END_ROOM_DESCR

HELP 73
The elm tree looks like all elm trees.
END_HELP_DESCR

ROOM 74
Boat Dock
NORTH 72
ENTER 76
END_ROOM

ROOM_DESCR 74
You are standing at the edge of a large lake.  Across the lake you can
make out the outline of what appears to be a house on the top of a 
cliff.  To the west is a small shack with a sign on it that reads,
"BOAT HOUSE".  On the front of the shack is a door.
END_ROOM_DESCR

HELP 74
Looks like you could enter the boat if you really wanted to.
END_HELP_DESCR

ROOM 75
Boat House
EAST 74
END_ROOM

ROOM_DESCR 75
You are standing in a small boat house.  The smell of fish hangs heavy
here. There is a door to the east.
END_ROOM_DESCR

HELP 75
You are in a boat house.  What more help do you need?
END_HELP_DESCR

ROOM 76
Row Boat
EXIT 74
NORTH 74
END_ROOM

ROOM_DESCR 76
You are sitting in a small row boat that is moored beside a dock.
END_ROOM_DESCR

HELP 76
Now think a minute.  What do you do in a row boat?
END_HELP_DESCR

ROOM 77
Row Boat
SOUTH 78
EXIT 78
END_ROOM

ROOM_DESCR 77
You are sitting in a small row boat that is beached on a sandy beach.
END_ROOM_DESCR

HELP 77
To leave the boat just type EXIT.
END_HELP_DESCR

ROOM 78
Sandy Beach
ENTER 77
UP 79
END_ROOM

ROOM_DESCR 78
You are standing on a small sandy beach.  Across the lack to the north,
you can see the town of Tamoret.  Blocking passages in all other
directions are towering cliffs.  Snaking its way up one of the cliffs
is a small wooden stairway.
END_ROOM_DESCR

HELP 78
Have you read the signs?
END_HELP_DESCR

ROOM 79
Wood Stairway
UP 80
DOWN 78
END_ROOM

ROOM_DESCR 79
You are standing on a wood stairway that leads on up the cliff and back
down to the beach.
END_ROOM_DESCR

HELP 79
Up or down, it makes no difference to me.
END_HELP_DESCR

ROOM 80
Wood Stairway
WEST 81
DOWN 79
END_ROOM

ROOM_DESCR 80
You are standing on a wood stairway leading down the cliff.  The stairway
continues to west here.
END_ROOM_DESCR

HELP 80
Ask not what I can do for you, but what you can do for me.
END_HELP_DESCR

ROOM 81
Wood Stairway
EAST 80
UP 82
END_ROOM

ROOM_DESCR 81
You are standing on a wood stairway the leads up to the top of the cliff.
The stairs continue on eastward from here.
END_ROOM_DESCR

HELP 81
If your legs start cramping, point your toes to your nose.
END_HELP_DESCR

ROOM 82
Top of the Cliff
SOUTH 83
DOWN 81
END_ROOM

ROOM_DESCR 82
You have an awe inspiring view of the lake and the town of Tamoret from
the top of the cliff here.  Leading down the cliff to the beach is a 
wood stairway and to your south a small dirt path leads into a forest.
END_ROOM_DESCR

HELP 83
As the sign said, "Stay on the beaten path."
END_HELP_DESCR

ROOM 83
Path
SOUTH 96
NORTH 82
EAST 103
WEST 94
NORTHEAST 104
NORTHWEST 92
SOUTHEAST 102
SOUTHWEST 84
END_ROOM

ROOM_DESCR 83
You are walking along a small dirt path in a very dense forest.  To the
north you can see the top of a large cliff.  The path continues southwest.
END_ROOM_DESCR

HELP 83
Let's not go to the forest.
END_HELP_DESCR

ROOM 84
Path
NORTH 94
SOUTH 99
EAST 96
WEST 85
NORTHEAST 83
NORTHWEST 93
SOUTHEAST 100
SOUTHWEST 98
END_ROOM

HELP 84
Doing fine.  Let's just stay on the path.
END_HELP_DESCR

ROOM_DESCR 84
You are walking along the a small dirt path in a very dense forest.  The
path continues on to the west and northeast.
END_ROOM_DESCR

ROOM 85
Path
NORTH 93
SOUTH 98
EAST 84
WEST 95
NORTHEAST 94
NORTHWEST 86
SOUTHEAST 99
SOUTHWEST 97
END_ROOM

ROOM_DESCR 85
You are walking along a small dirt path in a very dense forest.  The path
continues to the east and northwest.
END_ROOM_DESCR

HELP 85
Did you hear that?  Sounded like the beating of enormous wings to me.
END_HELP_DESCR

ROOM 86
Path
NORTH 87
SOUTH 95
EAST 93
WEST 95
NORTHEAST 91
NORTHWEST 87
SOUTHEAST 85
SOUTHWEST 95
END_ROOM

ROOM_DESCR 86
You are walking along a small dirt path in a very dense forest.  The path
continues on north and southeast.
END_ROOM_DESCR

HELP 86
I am glad you are on the path.  I bet one could get lost in the forest.
END_HELP_DESCR

ROOM 87
Path
NORTH 88
SOUTH 86
EAST 91
WEST 105
NORTHEAST 89
NORTHWEST 88
SOUTHEAST 93
SOUTHWEST 86
END_ROOM

ROOM_DESCR 87
You are walking along a small dirt path in a very dense forest.  To the
west you see a small clearing.  The path leads south from here.
END_ROOM_DESCR

HELP 87
I think I see the house west of here.
END_HELP_DESCR

ROOM 88
Forest
NORTH 89
SOUTH 87
EAST 89
WEST 89
NORTHEAST 89
NORTHWEST 89
SOUTHEAST 91
SOUTHWEST 87
END_ROOM

ROOM_DESCR 88
You are wandering around in a very dense forest.  
END_ROOM_DESCR

HELP 88
I want to go home!
END_HELP_DESCR

ROOM 89
Forest
NORTH 90
SOUTH 91
EAST 90
WEST 88
NORTHEAST 90
NORTHWEST 88
SOUTHEAST 92
SOUTHWEST 87
END_ROOM

ROOM_DESCR 89
You are wandering around a very dense forest.
END_ROOM_DESCR

HELP 89
I want to go home!
END_HELP_DESCR

ROOM 90
Forest
NORTH 89
SOUTH 92
EAST 92
WEST 89
NORTHEAST 92
NORTHWEST 89
SOUTHEAST 92
SOUTHWEST 91
END_ROOM

ROOM_DESCR 90
You are wandering around in a very dense forest.
END_ROOM_DESCR

HELP 90
Don't touch the WEB!
END_HELP_DESCR

ROOM 91
Forest
NORTH 89
SOUTH 93
EAST 92
WEST 87
NORTHEAST 90
NORTHWEST 88
SOUTHEAST 94
SOUTHWEST 86
END_ROOM

ROOM_DESCR 91
You are wandering around in a very dense forest.
END_ROOM_DESCR

HELP 91
I want to go home!
END_HELP_DESCR

ROOM 92
Forest
NORTH 90
SOUTH 94
EAST 90
WEST 91
NORTHEAST 90
NORTHWEST 89
SOUTHEAST 83
SOUTHWEST 93
END_ROOM

ROOM_DESCR 92
You are wandering around in a very dense forest.
END_ROOM_DESCR

HELP 92
I want to go home!
END_HELP_DESCR

ROOM 93
Forest
NORTH 91
SOUTH 85
EAST 94
WEST 86
NORTHEAST 92
NORTHWEST 87
SOUTHEAST 84
SOUTHWEST 95
END_ROOM

ROOM_DESCR 93
You are wandering around in a very dense forest.
END_ROOM_DESCR

HELP 93
I want to go home!
END_HELP_DESCR

ROOM 94
Forest
NORTH 92
SOUTH 84
EAST 83
WEST 93
NORTHEAST 92
NORTHWEST 91
SOUTHEAST 96
SOUTHWEST 85
END_ROOM

ROOM_DESCR 94
You are wandering around in a very dense forest.
END_ROOM_DESCR

HELP 94
I want to go home!
END_HELP_DESCR

ROOM 95
Forest
NORTH 86
SOUTH 97
EAST 85
WEST 97
NORTHEAST 93
NORTHWEST 93
SOUTHEAST 98
SOUTHWEST 97
END_ROOM

ROOM_DESCR 95
You are wandering around in a very dense forest.
END_ROOM_DESCR

HELP 95
I must be crazy.  I just thought I saw a huge praying mantis pass over us.
END_HELP_DESCR

ROOM 96
Forest
NORTH 83
SOUTH 100
EAST 102
WEST 84
NORTHEAST 94
NORTHWEST 103
SOUTHEAST 101
SOUTHWEST 99
END_ROOM

ROOM_DESCR 96
You are wandering around in a very dense forest.
END_ROOM_DESCR

HELP 96
I want to go home!
END_HELP_DESCR

ROOM 97
Forest
NORTH 95
SOUTH 98
EAST 98
WEST 95
NORTHEAST 85
NORTHWEST 95
SOUTHEAST 98
SOUTHWEST 95
END_ROOM

ROOM_DESCR 97
You are wandering around in a very dense forest.
END_ROOM_DESCR

HELP 97
I'm quite sure that I hear a noise up in the trees.
END_HELP_DESCR

ROOM 98
Forest
NORTH 85
SOUTH 99
EAST 99
WEST 97
NORTHEAST 84
NORTHWEST 95
SOUTHEAST 99
SOUTHWEST 97
END_ROOM

ROOM_DESCR 98
You are wandering around in a very dense forest.
END_ROOM_DESCR

HELP 98
I want to go home!
END_HELP_DESCR

ROOM 99
Forest
NORTH 84
SOUTH 98
EAST 100
WEST 98
NORTHEAST 96
NORTHWEST 85
SOUTHEAST 100
SOUTHWEST 98
END_ROOM

ROOM_DESCR 99
You are wandering around in a very dense forest.
END_ROOM_DESCR

HELP 99
I want to go home!
END_HELP_DESCR

ROOM 100
Forest
NORTH 96
SOUTH 101
EAST 101
WEST 99
NORTHEAST 102
NORTHWEST 84
SOUTHEAST 101
SOUTHWEST 99
END_ROOM

ROOM_DESCR 100
You are wandering around a very dense forest.
END_ROOM_DESCR

HELP 100
Looks like something has been rummaging around here.
END_HELP_DESCR

ROOM 101
Forest
NORTH 102
SOUTH 100
EAST 102
WEST 100
NORTHEAST 102
NORTHWEST 96
SOUTHEAST 102
SOUTHWEST 100
END_ROOM

ROOM_DESCR 101
You are wandering around in a very dense forest.
END_ROOM_DESCR

HELP 101
I want to go home!
END_HELP_DESCR

ROOM 102
Forest
NORTH 103
SOUTH 101
EAST 103
WEST 96 
NORTHEAST 103
NORTHWEST 83
SOUTHEAST 101
SOUTHWEST 100
END_ROOM

ROOM_DESCR 102
You are wandering around in a very dense forest.
END_ROOM_DESCR

HELP 102
I want to go home!
END_HELP_DESCR

ROOM 103
Forest
NORTH 104
SOUTH 102
EAST 102
WEST 83
NORTHEAST 104
NORTHWEST 104
SOUTHEAST 102
SOUTHWEST 96
END_ROOM

ROOM_DESCR 103
You are wandering around a very dense forest.
END_ROOM_DESCR

HELP 103
I want to go home!
END_HELP_DESCR

ROOM 104
Forest
NORTH 103
SOUTH 103
EAST 103
WEST 103
NORTHEAST 103
NORTHWEST 103
SOUTHEAST 103
SOUTHWEST 83
END_ROOM

ROOM_DESCR 104
You are wandering around in a very dense forest.
END_ROOM_DESCR

HELP 104
Remember don't do anything to aggravate any creatures around here.
END_HELP_DESCR

ROOM 105
Back Gate
EAST 87
END_ROOM

ROOM_DESCR 105
You enter a small clearing in the forest.  Ahead of you, you see a very
large stone wall with a small iron bar gate toward the middle of it.
Behind you, to the east, is a small dirt lane that leads into the 
forest.
END_ROOM_DESCR

HELP 105
We could go back.
END_HELP_DESCR

ROOM 106
Kitchen
NORTH 107
SOUTH 109
WEST 110
END_ROOM

ROOM_DESCR 106
You are standing in Dr. Braindead's kitchen.  As you look around, you 
are taken back by the mess it is in.  Dirty dishes are piled in the
sink, cabinets are open and emptied, and trash and garbage is
strung all over the place.  There are exits to the north, south,
and west from here.
END_ROOM_DESCR

HELP 106
Don't feed the ant.  Please?
END_HELP_DESCR

ROOM 107
Pantry
SOUTH 106
END_ROOM

ROOM_DESCR 107
You are in a small pantry.  On the back wall is a wire shelf with six
shelves built in it.  The shelves have been bent and broken and looks
as if someone has tried to climb them.  The shelving is quite empty.
A door leads back to the kitchen to the south.
END_ROOM_DESCR

HELP 107
The pantry looks freshly painted.
END_HELP_DESCR

ROOM 108
Back Porch
EAST 105
NORTH 115
LOCKED_DOOR
SPECIAL 151
KEY 257
END_ROOM

ROOM_DESCR 108
You are standing on the small back porch of the house.  A door to the
west leads into the house and to east there is a gate in a stone wall
that looks to have been heavily damaged.  A path leads to the north from
here. To the left of the porch is a pair of metal doors on the ground.
A sign beside the back door reads:

                  Dr. Samuel U. Braindead's Residence
               Laboratory deliveries, please press button.
                      All others, please go away!

END_ROOM_DESCR

SPECIAL 151
You push the button and hear a soft whirling sound.  Suddenly, the metal
doors swing open and a platform rises from beneath them.  You step on the
platform and it slowly descends, the doors closing behind you.
END_SPECIAL

HELP 151
I hope you believe in signs because I do not like the looks of this place.
END_HELP_DESCR

ROOM 109
Bathroom
NORTH 106
WEST 112
END_ROOM

ROOM_DESCR 109
You are in a small half bath.  Entry to this bath is made from either the
west or north.
END_ROOM_DESCR

HELP 109
I don't have to go to the bathroom.  Do you?
END_HELP_DESCR

ROOM 110
Dining Room
NORTH 111
SOUTH 112
EAST 106
WEST 113
END_ROOM

ROOM_DESCR 110
You enter a very elegant dining room.  In the center of the room is an
oak table with a crystal chandelier hanging over it.  Dirty dishes, with
dried food on them, cover the table.  To the north there is an archway
leading into what looks like a great room and to the west another
archway leads into a hall.  South and east doorways lead to other rooms.
END_ROOM_DESCR

HELP 110
Have you stopped and thought about what you are going to do when you meet
the black shadow?
END_HELP_DESCR

ROOM 111
Great Room
SOUTH 110
END_ROOM

ROOM_DESCR 111
You are standing in a magnificent great room.  The north wall is all glass,
giving a breathtaking view of the lake and lands at the base of the cliff.
Far to the north you can see the tiny town of Tamoret.  A stone fireplace
takes up most of the east wall while the rest of the room is filled with
very comfortable looking sofas and chairs.  An archway to the south leads
back to the dinning room.
END_ROOM_DESCR

HELP 111
It is a nice view.
END_HELP_DESCR

ROOM 112
Recreation Room
NORTH 110
EAST 109
END_ROOM

ROOM_DESCR 112
Entering the recreation room you are confused by the mess here.  Around
the walls are several video games, each having been violenty destroyed.
Pieces of glass and circuit boards litter the floor.  There are doors
leading to rooms north and east here.  In the center of the room you see
an eight foot pool table.
END_ROOM_DESCR

HELP 112
The circuit boards are nice looking but none will fit me.
END_HELP_DESCR

ROOM 113
Foyer
NORTH 114
EAST 110
SOUTH 116
END_ROOM

ROOM_DESCR 113
You are standing in a small foyer.  To the south you see a set of stairs.
An archway leads east to the dining room and a door leads off to the 
north. 
END_ROOM_DESCR

HELP 113
I think I heard a dog bark.
END_HELP_DESCR

ROOM 114
Closet
SOUTH 113
END_ROOM

ROOM_DESCR 114
You are standing in a small coat closet.  The only way out is the back
the way you came in.
END_ROOM_DESCR

HELP 114
I smell moth balls here.
END_HELP_DESCR

ROOM 115
Front Porch
WEST 128
NORTH 108
LOCKED_DOOR
END_ROOM

ROOM_DESCR 115
You're standing on a large front porch.  To the west you see a large
wood gate in a stone wall and to the east a door leads into the house.
A small path leads north from here around the house. A sign beside the
door reads:

                Dr. Samuel U. Braindead's Residence
              All deliveries, please use back entrance.

END_ROOM_DESCR

HELP 115
The logical thing to do is knock on the door.  That is if you really 
want to get inside.
END_HELP_DESCR

ROOM 116
Stairs
NORTH 113
UP 117
DOWN 129
END_ROOM

ROOM_DESCR 116
You are standing on the landing of a staircase which leads both up
and down.  To the north you see a small foyer.
END_ROOM_DESCR

HELP 116
I think I heard something upstairs.
END_HELP_DESCR

ROOM 117
Stairs
NORTH 118
UP 127
DOWN 116
END_ROOM

ROOM_DESCR 117
You are standing on a landing of a stairway which leads up and down.
To the north is a hallway.
END_ROOM_DESCR

HELP 117
Anyway you want to go, I'll take you there.
END_HELP_DESCR

ROOM 118
Hallway
NORTH 120
SOUTH 117
EAST 122
WEST 119
END_ROOM

ROOM_DESCR 118
You are at the west end of a small hallway.  To the north a door leads
to another room and to the west a window leads out on a balcony.  A
stairway is to the south.
END_ROOM_DESCR

HELP 118
When in doubt do the unexpected. Give up.
END_HELP_DESCR

ROOM 119
Balcony
EAST 118
END_ROOM

ROOM_DESCR 119
You are standing on a large balcony over the front porch.  From here you
can see a narrow lane leading up to a wooden gate in the front wall.  An
open window to the east leads back into the hall.
END_ROOM_DESCR

HELP 119
It's a little chilly out here.
END_HELP_DESCR

ROOM 120
Bedroom
SOUTH 118
END_ROOM

ROOM_DESCR 120
You enter a small bedroom.  A twin bed, without a mattress or box springs,
sits along the north wall.  A door to the south leads back out to the
hallway.
END_ROOM_DESCR

HELP 120
I'd say this bedroom was not used much.
END_HELP_DESCR

ROOM 121
Bedroom
SOUTH 122
END_ROOM

ROOM_DESCR 121
There is a queen size bed here.  A door leads south to the hallway.
END_ROOM_DESCR

HELP 121
Now only if you could find a Queen. 
END_HELP_DESCR

ROOM 122
Hallway
NORTH 121
EAST 124
WEST 118
END_ROOM

ROOM_DESCR 122
In the middle of the hallway here there is a door leading to the north.
END_ROOM_DESCR

HELP 122
Being in the middle means you can go either right or left or run for
president.
END_HELP_DESCR

ROOM 123
Bedroom
SOUTH 124
EAST 126
END_ROOM

ROOM_DESCR 123
This bedroom is much larger than the other two.  A king size waterbed
sits off the west wall and a dresser with a large mirror on top of it
sits along the north wall.  To the east is a bifold door and to the south
a door leads out into a hallway.
END_ROOM_DESCR

HELP 123
Help is on its way.
END_HELP_DESCR

ROOM 124
Hallway
NORTH 123
EAST 125
WEST 122
END_ROOM

ROOM_DESCR 124
You are at the west end of a narrow hallway.  There are doors leading to
the north and east.
END_ROOM_DESCR

HELP 124
I hear the dripping of water to the east.
END_HELP_DESCR

ROOM 125
Bathroom
WEST 124
END_ROOM

ROOM_DESCR 125
You are in a large full bath.  To the west a door leads back to a
hallway.
END_ROOM_DESCR

HELP 125
YECH!  I wouldn't wash my hands here with that thing around.
END_HELP_DESCR

ROOM 126
Closet
WEST 123
END_ROOM

ROOM_DESCR 126
You enter a large walk-in closet.  The closet is full of old clothes and
shoes, none which are of any style that you would be caught wearing.
END_ROOM_DESCR

HELP 126
What can I do?
END_HELP_DESCR

ROOM 127
Attic
DOWN 117
END_ROOM

ROOM_DESCR 127
You are standing in a musty attic.  Cobwebs cling to your face as you
move about.  Junk litters much of the attic and makes movement very
difficult.
END_ROOM_DESCR

HELP 127
Look at it this way.  You could be in a dungeon right now.
END_HELP_DESCR

ROOM 128
Front Gate.
EAST 115
END_ROOM

ROOM_DESCR 128
Before you is a large wooden gate that is closed.  A large chain and
padlock secures it shut.  To the east you see the front porch of a 
house.
END_ROOM_DESCR

HELP 128
Aw, forget it.  Let's go home.
END_HELP_DESCR

ROOM 129
Stairway
NORTH 132
EAST 130
UP 116
END_ROOM

ROOM_DESCR 129
You're at the bottom of a staircase.  To the north you see what looks like 
a laundry room and to east you see the basement.
END_ROOM_DESCR

HELP 129
Have you read everything very carefully?
END_HELP_DESCR

ROOM 130
Basement
NORTH 133
EAST 131
WEST 129
END_ROOM

ROOM_DESCR 130
The bare block walls and concrete floor here in the basement makes you
feel a little chilled.  The basement is full of junk machinery and crates,
none of which looks worth much.  Doors lead north and east.  To the west
you see a stairway.
END_ROOM_DESCR

HELP 130
If you really want to know the truth, I don't like basements.
END_HELP_DESCR

ROOM 131
Workshop
NORTH 134
WEST 130
END_ROOM

ROOM_DESCR 131
You are in a small workshop.  A thick layer of sawdust covers everything
here, although you can see by the tracks that this room is used quite
alot.  Along the east wall is a work bench. Exits from here is to the 
north, and west.  To the south is an opening in the wall.
END_ROOM_DESCR

HELP 131
Let's go exploring.
END_HELP_DESCR

ROOM 132
Laundry Room
SOUTH 129
END_ROOM

ROOM_DESCR 132
You are in a laundry room.  A washer and dryer occupies most of the
room along with a small table.  Clothes, both dirty and clean, are all
over the place.
END_ROOM_DESCR

HELP 132
Well, you could do the laundry.
END_HELP_DESCR

ROOM 133
Office
SOUTH 130
END_ROOM

ROOM_DESCR 133
You are in a rather large office.  A desk sits in the middle of the room,
with a nameplate on that reads, "DR. SAMUEL U. BRAINDEAD".  Several filing
cabinets occupy the east part of the room.  The filing cabinets have been
opened and files have been flung everywhere about the room.  A bookcase
sits along the west wall, with hundreds of books pile haphazardly on it.
Hanging on the north wall are several diplomas and plaques testifying to Dr.
Braindead's education and achievements.  A door to south leads back out
into the basement.
END_ROOM_DESCR

HELP 133
What more can I do for you?
END_HELP_DESCR

ROOM 134
Furnace Room
SOUTH 131
END_ROOM

ROOM_DESCR 134
You duck you head to avoid some duct work as you enter this room.  In
the middle of it sits a furnace with ductwork running in all directions.
END_ROOM_DESCR

HELP 134
You're in a furnace room.  That's the critter that heats the house.
END_HELP_DESCR

ROOM 135
Secret Passage
EAST 136
WEST 137
END_ROOM

ROOM_DESCR 135
You are in a narrow corridor which runs east and west.
END_ROOM_DESCR

HELP 135
Don't forget the secret passage to the south.
END_HELP_DESCR

ROOM 136
Secret Passage
NORTH 141
WEST 135
END_ROOM

ROOM_DESCR 136
You are in a narrow corridor which runs west from here.  The corridor
widens to the north.
END_ROOM_DESCR

HELP 136
To the north you see some flashing lights.
END_HELP_DESCR

ROOM 137
Secret Passage
EAST 135
WEST 138
END_ROOM

ROOM_DESCR 137
You are in a narrow corridor which runs east from here.  The corridor
widens to the west.
END_ROOM_DESCR

HELP 137
To the west you hear some noises like machinery running.
END_HELP_DESCR

ROOM 138
Equipment Room
EAST 137
END_ROOM

ROOM_DESCR 138
A low whining noise makes you cover your ears for a second as you
enter this room filled with various pieces of machinery.  You notice
among the machinery a generator and a compressor.  To the east you
see a narrow corridor.
END_ROOM_DESCR

HELP 138
I wouldn't touch anything in here.
END_HELP_DESCR

ROOM 139
Store Room
EAST 140
END_ROOM

ROOM_DESCR 139
This room is filled with various bottles of liquids and solids, test tubes,
an other laboratory equipment, none of which makes any sense to you.
END_ROOM_DESCR

HELP 139
If it doesn't make sense to you then don't mess with it.
END_HELP_DESCR

ROOM 140
Laboratory
EAST 141
WEST 139
END_ROOM

ROOM_DESCR 140
Standing in the laboratory, you a dwarfed by an object that stands in the
middle of the room.  It looks like a archway made of steel and glass.
Thousands of wires run from the archway to electronic equipment jammed
in to the room.  Exits from the room are to the east and west.
END_ROOM_DESCR

HELP 140
I suppose the next thing you'll want to do is go to the archway.
END_HELP_DESCR

ROOM 141
Control Room
SOUTH 136
WEST 140
END_ROOM

ROOM_DESCR 141
You are in small control room.  There is a heavy glass wall with
a door set in it to the west.  Through the glass you see the laboratory
with a strange archway in the middle of it.  In the middle
of this room is a small console facing the window.  A door leads to
the south.
END_ROOM_DESCR

HELP 141
I'd advise against touching anything in here, but then I've noticed
that you haven't followed much of my advise.
END_HELP_DESCR

ROOM 142
Chamber of Mist
NORTH 143
SOUTH 147
EAST 145
WEST 149
NORTHEAST 143
NORTHWEST 149
SOUTHEAST 145
SOUTHWEST 147
END_ROOM

ROOM_DESCR 142
Strange mist curls about your body in this chamber which seems to have no
walls, floors, or ceilings, yet you feel that if you should take a step in
any direction you would be somewhere else.  Strange sounds echo 
throughout the chamber as if a million people were whispering all at once.
In the middle of the room is a strange triangular object with a hole
near its apex.  The object is emitting a faint white light.
END_ROOM_DESCR

HELP 142
READ MY LIPS!  I do not want to wander around in here.  If you go any 
further in this place you will be on your own.
END_HELP_DESCR

ROOM 143
Corridor
NORTH 152
SOUTH 142
EAST 144
WEST 150
LIGHT 261
END_ROOM

ROOM_DESCR 143
You are in a corridor with walls, floor, and ceiling made of a 
shimmering white light.  Walking is easy, although you have a strange
feeling that your feet are not truly touching anything.  The corridor
proceeds east and west from here and there is an opening in the north
and south wall.
END_ROOM_DESCR

ROOM 144
Corridor
SOUTH 145
EAST 163
WEST 143
LIGHT 261
END_ROOM

ROOM_DESCR 144
You are in a corridor with walls, floor, and ceiling made of a 
shimmering white light.  Walking is easy, although you have a strange
feeling that your feet are not truly touching anything.  The corridor
proceeds west and south from here and there is an opening in the
east wall.
END_ROOM_DESCR

ROOM 145
Corridor
NORTH 144
SOUTH 146
WEST 142
LIGHT 261
END_ROOM

ROOM_DESCR 145
You are in a corridor with walls, floor, and ceiling made of a 
shimmering white light.  Walking is easy, although you have a strange
feeling that your feet are not truly touching anything.  The corridor
proceeds north and south from here and there is and opening in the
west wall.
END_ROOM_DESCR

ROOM 146
Corridor
NORTH 145
WEST 147
LIGHT 261
END_ROOM

ROOM_DESCR 146
You are in a corridor with walls, floor, and ceiling made of a 
shimmering white light.  Walking is easy, although you have a strange
feeling that your feet are not truly touching anything.  The corridor
proceeds north and west from here.
END_ROOM_DESCR

ROOM 147
Corridor
NORTH 142
SOUTH 188
EAST 146
WEST 148
LIGHT 261
END_ROOM

ROOM_DESCR 147
You are in a corridor with walls, floor, and ceiling made of a 
shimmering white light.  Walking is easy, although you have a strange
feeling that your feet are not truly touching anything.  The corridor
proceeds east and west from here and there is and opening in the
north and south wall.  Through the opening in the south wall you see
a soft red light.
END_ROOM_DESCR

ROOM 148
Corridor
NORTH 149
EAST 147
SOUTHWEST 178
LIGHT 261
END_ROOM

ROOM_DESCR 148
You are in a corridor with walls, floor, and ceiling made of a 
shimmering white light.  Walking is easy, although you have a strange
feeling that your feet are not truly touching anything.  The corridor
proceeds north and east from here and there is and opening in the
southwest wall.  Through the opening in the southwest wall you see
a soft green light.
END_ROOM_DESCR

ROOM 149
Corridor
NORTH 150
SOUTH 148
EAST 142
LIGHT 261
END_ROOM

ROOM_DESCR 149
You are in a corridor with walls, floor, and ceiling made of a 
shimmering white light.  Walking is easy, although you have a strange
feeling that your feet are not truly touching anything.  The corridor
proceeds north and south from here.
END_ROOM_DESCR

ROOM 150
Corridor
SOUTH 149
EAST 143
WEST 177
LIGHT 261
END_ROOM

ROOM_DESCR 150
You are in a corridor with walls, floor, and ceiling made of a 
shimmering white light.  Walking is easy, although you have a strange
feeling that your feet are not truly touching anything.  The corridor
proceeds south and east from here and there is and opening in the
west wall.  Through the west wall you see a soft silver light.
END_ROOM_DESCR

ROOM 151
Delivery Room
SPECIAL 108
KEY 258
END_ROOM

ROOM_DESCR 151
You are standing in a large brick room.  All about you are large boxes
and crates and packing material, left from previous deliveries.
A platform sits snugly on the floor next to the east wall.

END_ROOM_DESCR

SPECIAL 108
You step on the platform and push the button.  With a small jerk the
platform begins to rise.  As you look up you see two metal doors begin
to swing open letting some fresh air to the musty room below.  When
you reach you top, you step off the platform, which slowly sinks,
closing the doors behind it.
END_SPECIAL

ROOM 152
Passage
NORTH 153
SOUTH 143
END_ROOM

ROOM_DESCR 152
You are in a more solid passage way made of a violet stone material that
is emitting a soft light.  The passage runs north and south.
END_ROOM_DESCR

ROOM 153
Passage
SOUTH 152
NORTHEAST 154
END_ROOM

ROOM_DESCR 153
You are in a more solid passage way made of a violet stone material that
is emitting a soft light.  The passage runs northeast and south.  Through
the opening in the northeast wall you see a soft orange light.
END_ROOM_DESCR

ROOM 154
Misty Cavern
NORTH 155
SOUTH 156
EAST 156
WEST 162
NORTHEAST 157
NORTHWEST 161
SOUTHEAST 156
SOUTHWEST 153
LIGHT 234
END_ROOM

ROOM_DESCR 154
You are standing in a enormous cavern.  A thick, orange colored mist
fills the cavern obscuring your vision.  You have a queasy feeling that
someone, or something is here with you.
END_ROOM_DESCR

ROOM 155
Misty Cavern
NORTH 159
SOUTH 154
EAST 157
WEST 161
NORTHEAST 158
NORTHWEST 160
SOUTHEAST 156
SOUTHWEST 162
LIGHT 234
END_ROOM

ROOM_DESCR 155
You are standing in a enormous cavern.  A thick, orange colored mist
fills the cavern obscuring your vision.  You have a queasy feeling that
someone, or something is here with you.  From out of nowhere a hand
with no arm appears.  The hand floats around you head, its fingers
motioning for something.
END_ROOM_DESCR

ROOM 156
Misty Cavern
NORTH 157
SOUTH 154
EAST 157
WEST 154
NORTHEAST 157
NORTHWEST 155
SOUTHEAST 157
SOUTHWEST 154
LIGHT 234
END_ROOM

ROOM_DESCR 156
You are standing in a enormous cavern.  A thick, orange colored mist
fills the cavern obscuring your vision.  You have a queasy feeling that
someone, or something is here with you.
END_ROOM_DESCR

ROOM 157
Misty Cavern
NORTH 158
SOUTH 156
EAST 156
WEST 155
NORTHEAST 158
NORTHWEST 159
SOUTHEAST 156
SOUTHWEST 154
LIGHT 234
END_ROOM

ROOM_DESCR 157
You are standing in a enormous cavern.  A thick, orange colored mist
fills the cavern obscuring your vision.  You have a queasy feeling that
someone, or something is here with you.
END_ROOM_DESCR

ROOM 158
Misty Cavern
NORTH 159
SOUTH 157
EAST 157
WEST 159
NORTHEAST 164
NORTHWEST 159
SOUTHEAST 157
SOUTHWEST 155
LIGHT 234
END_ROOM

ROOM_DESCR 158
You are standing in a enormous cavern.  A thick, orange colored mist
fills the cavern obscuring your vision.  You have a queasy feeling that
someone, or something is here with you.  To the northeast you see a soft
blue light.
END_ROOM_DESCR

ROOM 159
Misty Cavern
NORTH 158
SOUTH 155
EAST 158
WEST 160
NORTHEAST 158
NORTHWEST 160
SOUTHEAST 157
SOUTHWEST 161
LIGHT 234
END_ROOM

ROOM_DESCR 159
You are standing in a enormous cavern.  A thick, orange colored mist
fills the cavern obscuring your vision.  You have a queasy feeling that
someone, or something is here with you.
END_ROOM_DESCR

ROOM 160
Misty Cavern
NORTH 159
SOUTH 161
EAST 159
WEST 161
NORTHEAST 159
NORTHWEST 161
SOUTHEAST 155
SOUTHWEST 161
LIGHT 234
END_ROOM

ROOM_DESCR 160
You are standing in a enormous cavern.  A thick, orange colored mist
fills the cavern obscuring your vision.  You have a queasy feeling that
someone, or something is here with you.
END_ROOM_DESCR

ROOM 161
Misty Cavern
NORTH 160
SOUTH 162
EAST 155
WEST 160
NORTHEAST 159
NORTHWEST 160
SOUTHEAST 154
SOUTHWEST 162
LIGHT 234
END_ROOM

ROOM_DESCR 161
You are standing in a enormous cavern.  A thick, orange colored mist
fills the cavern obscuring your vision.  You have a queasy feeling that
someone, or something is here with you.
END_ROOM_DESCR

ROOM 162
Misty Cavern
NORTH 161
SOUTH 154
EAST 154
WEST 161
NORTHEAST 155
NORTHWEST 161
SOUTHEAST 154
SOUTHWEST 161
LIGHT 234
END_ROOM

ROOM_DESCR 162
You are standing in a enormous cavern.  A thick, orange colored mist
fills the cavern obscuring your vision.  You have a queasy feeling that
someone, or something is here with you.
END_ROOM_DESCR

ROOM 163
Sloping Corridor
WEST 144
NORTHEAST 167
UP 167
DOWN 144
END_ROOM

ROOM_DESCR 163
You are in a corridor that slopes up to the northeast and down to the
east.  Through the opening to the northeast you see a faint blue light.
END_ROOM_DESCR

ROOM 164
Tunnel
SOUTH 165
SOUTHWEST 158
LIGHT 252
END_ROOM

ROOM_DESCR 164
You are standing in a circular tunnel just barely large enough for you
to walk down.  The tunnel is made of a smooth, blue substance that is
cold to the touch.  Strands of cotton like material whips about you
with lightning speed.  The tunnel continues south from here and there
is a small hole in the southwest corner.  To the southwest you see a
soft orange light.
END_ROOM_DESCR

ROOM 165
Tunnel
NORTH 164
SOUTH 166
LIGHT 252
END_ROOM

ROOM_DESCR 165
You are standing in a circular tunnel just barely large enough for you
to walk down.  The tunnel is made of a smooth, blue substance that is
cold to the touch.  Strands of cotton like material whips about you
with lightning speed.  The tunnel continues south and north from
here.
END_ROOM_DESCR

ROOM 166
Tunnel
NORTH 165
SOUTH 167
SOUTHWEST 168
LIGHT 252
END_ROOM

ROOM_DESCR 166
You are standing in a circular tunnel just barely large enough for you
to walk down.  The tunnel is made of a smooth, blue substance that is
cold to the touch.  Strands of cotton like material whips about you
with lightning speed.  The tunnel continues north and south from here. 
To the southwest you see a small hole in the wall.
END_ROOM_DESCR

ROOM 167
Tunnel
NORTH 166
SOUTHWEST 163
LIGHT 252
END_ROOM

ROOM_DESCR 167
You are standing in a circular tunnel just barely large enough for you
to walk down.  The tunnel is made of a smooth, blue substance that is
cold to the touch.  Strands of cotton like material whips about you
with lightning speed.  The tunnel continues north from here and to
the southwest you see a small hole in the wall.
END_ROOM_DESCR

ROOM 168
Tiny Room
NORTHEAST 166
LIGHT 252
END_ROOM

ROOM_DESCR 168
You have to crawl to make it into this very tiny room.  Looking around
you see that it is made out of the same stuff that the tunnel was made
of.  Toward the west wall of the room is what look likes a door,
its frame made of a dark blue light.  Inside the frame it is pitch
back.  A small hole on the northeast wall leads out of the room.
END_ROOM_DESCR

ROOM 169
Alcove
LIGHT 252
END_ROOM

ROOM_DESCR 169
You are in a what looks like a small alcove, but there is no obvious
exits from it.  The walls emits a faint blue light and upon closer
examination you see that the walls are slowly revolving.  At times
you see images of people cast on the walls, but they fade out as
quick as the appear.  In the middle of the room is a small pedestal.
END_ROOM_DESCR

HELP 169
Look, you're in the fourth dimension.  You know as much about this
place as I do.
END_HELP_DESCR

ROOM 170
Stone Structure
LIGHT 206
END_ROOM

ROOM_DESCR 170
You are inside a large stone structure with no obvious exits from it.
You have to shade your eyes from the bright silver light that
is being reflected from the thousands of mirrors hung on the walls.
In the center of the room is a small altar type structure.
END_ROOM_DESCR

ROOM 171
Void
NORTH 173
SOUTH 175
EAST 173
WEST 172
NORTHEAST 173
NORTHWEST 172
SOUTHEAST 174
SOUTHWEST 175
LIGHT 206
END_ROOM

ROOM_DESCR 171
You are floating in a what seems an endless void.  A soft silver light
barely illuminates the area around you but beyond that all you see
is darkness.  Although very difficult, you find that you can move
about by using a swimming like motion.
END_ROOM_DESCR

ROOM 172
Void
SOUTH 174
EAST 173
WEST 174
NORTHEAST 171
NORTHWEST 174
SOUTHEAST 175
SOUTHWEST 176
LIGHT 206
END_ROOM

ROOM_DESCR 172
You are floating in a what seems an endless void.  A soft silver light
barely illuminates the area around you but beyond that all you see
is darkness.  Although very difficult, you find that you can move
about by using a swimming like motion.  To your amazement you see a small
stone structure floating aimlessly about here.
END_ROOM_DESCR

ROOM 173
Void
NORTH 171
SOUTH 175
EAST 171
WEST 172
NORTHEAST 171
NORTHWEST 171
SOUTHEAST 175
SOUTHWEST 174
LIGHT 206
END_ROOM

ROOM_DESCR 173
You are floating in a what seems an endless void.  A soft silver light
barely illuminates the area around you but beyond that all you see
is darkness.  Although very difficult, you find that you can move
about by using a swimming like motion.
END_ROOM_DESCR

ROOM 174
Void
NORTH 172
SOUTH 176
EAST 175
WEST 176
NORTHEAST 171
NORTHWEST 172
SOUTHEAST 177
SOUTHWEST 176
LIGHT 206
END_ROOM

ROOM_DESCR 174
You are floating in a what seems an endless void.  A soft silver light
barely illuminates the area around you but beyond that all you see
is darkness.  Although very difficult, you find that you can move
about by using a swimming like motion.
END_ROOM_DESCR

ROOM 175
Void
NORTH 171
SOUTH 177
EAST 173
WEST 174
NORTHEAST 173
NORTHWEST 172
SOUTHEAST 177
SOUTHWEST 176
LIGHT 206
END_ROOM

ROOM_DESCR 175
You are floating in a what seems an endless void.  A soft silver light
barely illuminates the area around you but beyond that all you see
is darkness.  Although very difficult, you find that you can move
about by using a swimming like motion.
END_ROOM_DESCR

ROOM 176
Void
NORTH 174
SOUTH 177
EAST 177
WEST 174
NORTHEAST 175
NORTHWEST 174
SOUTHEAST 175
SOUTHWEST 177
LIGHT 206
END_ROOM

ROOM_DESCR 176
You are floating in a what seems an endless void.  A soft silver light
barely illuminates the area around you but beyond that all you see
is darkness.  Although very difficult, you find that you can move
about by using a swimming like motion.
END_ROOM_DESCR

ROOM 177
Void
NORTH 175
SOUTH 176
EAST 150
WEST 176
NORTHEAST 173
NORTHWEST 174
SOUTHEAST 176
SOUTHWEST 176
LIGHT 206
END_ROOM

ROOM_DESCR 177
You are floating in a what seems an endless void.  A soft silver light
barely illuminates the area around you but beyond that all you see
is darkness.  Although very difficult, you find that you can move
about by using a swimming like motion.
END_ROOM_DESCR

ROOM 178
Valley
WEST 179
NORTHEAST 148
LIGHT 283
END_ROOM

ROOM_DESCR 178
You are wandering around in a valley which leads west through very
tall mountains.  Green clouds rush over the mountains and down into
the valley and then back up the other side and back over the mountains.
A fragrance of pine oil fills the air around you.  A small passage
to the northeast leads through the mountains.
END_ROOM_DESCR

ROOM 179
Valley
SOUTH 180
EAST 178
LIGHT 283
END_ROOM

ROOM_DESCR 179
You are wandering around in a valley which leads east through very
tall mountains.  Green clouds rush over the mountains and down into
the valley and then back up the other side and back over the mountains.
A fragrance of pine oil fills the air around you.  A small passage
to the south leads through the mountains. 
END_ROOM_DESCR

ROOM 180
Dais
NORTH 179
SOUTH 181
LIGHT 283
END_ROOM

ROOM_DESCR 180
You find yourself standing on a dias that seems to be floating in space.
Green clouds slowly rise from below and drift about you.  To the north
is a small dark hole floating just behind the dias.  The dias continues
to the south.
END_ROOM_DESCR

ROOM 181
Dias
NORTH 180
SOUTH 182
LIGHT 283
END_ROOM

ROOM_DESCR 181
You find yourself standing on a dias that seems to be floating in space.
Green clouds slowly rise from below and drift about you.  To the north
and to the south the dais continues.
END_ROOM_DESCR

ROOM 182
Dais
NORTH 181
EAST 183
LIGHT 283
END_ROOM

ROOM_DESCR 182
You find yourself standing on a dias that seems to be floating in space.
Green clouds slowly rise from below and drift about you.  To the north
the dais continues.  To the east a black hole floats just off the dais.
END_ROOM_DESCR

ROOM 183
Metallic Room
EAST 184
WEST 182
LIGHT 283
END_ROOM

ROOM_DESCR 183
You are in a green metallic room with exits to the east and west.
END_ROOM_DESCR

ROOM 184
Pulsating Room
EAST 183
LIGHT 283
END_ROOM

ROOM_DESCR 184
You are in a green metallic room that seems to be pulsating as if it
was breathing.  An exit is to the west.
END_ROOM_DESCR

ROOM 185
Shrine
LIGHT 283
END_ROOM

ROOM_DESCR 185
You're standing in a large structure, its walls glowing a bright green.
Floating around the room, close to the walls, are several busts, the
likeness you have never seen before.  In the middle of the room is a
statue of a woman with her arms outstretched towards.  You notice
wherever you walk in the room the statue turns to face you.
END_ROOM_DESCR

ROOM 186
Red Sea
NORTH 187
SOUTH 189
EAST 187
WEST 187
NORTHEAST 187
NORTHWEST 189
SOUTHEAST 189
SOUTHWEST 190
LIGHT 277
END_ROOM

ROOM_DESCR 186
You are wading in waist deep red water, or what looks like water, although
it neither feels or acts like water.  Strangely you do not feel wet, yet
the water ripples as you wade through it.  A soft, rolling red light
surrounds you and the sea of water looks endless.
END_ROOM_DESCR

ROOM 187
Red Sea
NORTH 186
SOUTH 190
EAST 186
WEST 188
NORTHEAST 186
NORTHWEST 188
SOUTHEAST 189
SOUTHWEST 191
LIGHT 277
END_ROOM

ROOM_DESCR 187
You are wading in waist deep red water, or what looks like water, although
it neither feels or acts like water.  Strangely you do not feel wet, yet
the water ripples as you wade through it.  A soft, rolling red light
surrounds you and the sea of water looks endless.
END_ROOM_DESCR

ROOM 188
Red Sea
NORTH 187
SOUTH 191
EAST 187
WEST 191
NORTHEAST 187
NORTHWEST 191
SOUTHEAST 190
SOUTHWEST 191
LIGHT 277
END_ROOM

ROOM_DESCR 188
You are wading in waist deep red water, or what looks like water, although
it neither feels or acts like water.  Strangely you do not feel wet, yet
the water ripples as you wade through it.  A soft, rolling red light
surrounds you and the sea of water looks endless.
END_ROOM_DESCR

ROOM 189
Red Sea
NORTH 186
SOUTH 192
EAST 186
WEST 190
NORTHEAST 186
NORTHWEST 187
SOUTHEAST 192
SOUTHWEST 193
LIGHT 277
END_ROOM

ROOM_DESCR 189
You are wading in waist deep red water, or what looks like water, although
it neither feels or acts like water.  Strangely you do not feel wet, yet
the water ripples as you wade through it.  A soft, rolling red light
surrounds you and the sea of water looks endless.
END_ROOM_DESCR

ROOM 190
Island
NORTH 187
SOUTH 193
EAST 189
WEST 191
NORTHEAST 186
NORTHWEST 188
SOUTHEAST 192
SOUTHWEST 194
LIGHT 277
END_ROOM

ROOM_DESCR 190
You are standing on a small island in the middle of the sea.  The island
is barren except for a large hole in the middle of the island.  All
around you you see the the red sea.
END_ROOM_DESCR

ROOM 191
Red Sea
NORTH 188
SOUTH 194
EAST 190
WEST 188
NORTHEAST 187
NORTHWEST 188
SOUTHEAST 193
SOUTHWEST 194
LIGHT 277
END_ROOM

ROOM_DESCR 191
You are wading in waist deep red water, or what looks like water, although
it neither feels or acts like water.  Strangely you do not feel wet, yet
the water ripples as you wade through it.  A soft, rolling red light
surrounds you and the sea of water looks endless.
END_ROOM_DESCR

ROOM 192
Red Sea
NORTH 189
SOUTH 193
EAST 189
WEST 193
NORTHEAST 189
NORTHWEST 190
SOUTHEAST 193
SOUTHWEST 193
LIGHT 277
END_ROOM

ROOM_DESCR 192
You are wading in waist deep red water, or what looks like water, although
it neither feels or acts like water.  Strangely you do not feel wet, yet
the water ripples as you wade through it.  A soft, rolling red light
surrounds you and the sea of water looks endless.
END_ROOM_DESCR

ROOM 193
Red Sea
NORTH 190
SOUTH 192
EAST 192
WEST 194
NORTHEAST 189
NORTHWEST 191
SOUTHEAST 192
SOUTHWEST 194
LIGHT 277
END_ROOM

ROOM_DESCR 193
You are wading in waist deep red water, or what looks like water, although
it neither feels or acts like water.  Strangely you do not feel wet, yet
the water ripples as you wade through it.  A soft, rolling red light
surrounds you and the sea of water looks endless.
END_ROOM_DESCR

ROOM 194
Red Sea
NORTH 191
SOUTH 193
EAST 193
WEST 191
NORTHEAST 190
NORTHWEST 191
SOUTHEAST 193
SOUTHWEST 191
LIGHT 277
END_ROOM

ROOM_DESCR 194
You are wading in waist deep red water, or what looks like water, although
it neither feels or acts like water.  Strangely you do not feel wet, yet
the water ripples as you wade through it.  A soft, rolling red light
surrounds you and the sea of water looks endless.
END_ROOM_DESCR

ROOM 195
Pit
SOUTH 196
LIGHT 277
END_ROOM

ROOM_DESCR 195
You are standing in a deep pit.  A strong updraft makes standing here
hard and you try to grasp a wall for support but the wall is made of
some sort of elastic material that gives no support.  To the south
there is a opening in the pit wall.
END_ROOM_DESCR

ROOM 196
Grotto
NORTH 195
EAST 197
LIGHT 277
END_ROOM

ROOM_DESCR 196
You are walking along a small ledge in a large grotto which runs from the
north to the east.  To the east you hear a loud howling sound.  
END_ROOM_DESCR

ROOM 197
Cave of Wind
WEST 196
LIGHT 277
END_ROOM

ROOM_DESCR 197
Strong winds makes movement in this small cave very hard.  Howling 
sounds come at you from every direction and you are not sure if it
is the wind or something else.  You see a small opening to the west.
END_ROOM_DESCR

ROOM 198
Sepulcher
LIGHT 277
END_ROOM

ROOM_DESCR 198
You awake to find yourself in a vault of some sort.  The walls of the
vault are honeycombed and reflects a very bright red light.  Various
object, which you cannot identify, briefly appear in the honeycombs 
and then fade out.  Floating in the middle of the room is a metallic
stand, slowly revolving.
END_ROOM_DESCR

ROOM 199
Pack Rat Nest
SOUTH 89
END_ROOM

ROOM_DESCR 199
You are standing in a small clearing in the dense forest.  Scattered 
about the clearing are numerous objects that have been collected by
the pack rat.  To the south you see a small passage between the trees.
END_ROOM_DESCR


